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For Lance's appearances/fights in Adventure Story, see here.

Lance is a recurring boss in the Epic Battle Fantasy series. He first appears as the final boss of Epic Battle Fantasy 2, and returns as a miniboss in the Iron Fortress in Epic Battle Fantasy 5.

Appearance[]

Epic Battle Fantasy 2[]

Lance is dressed like a German World War II officer, wearing clothes that will become the Officer's Hat and Officer's Coat in later games. Only his upper body is visible for most of the fight, as he spends the entire battle inside his Valkyrie Tank. He has a patch over his left eye, and carries a black gunblade.

Epic Battle Fantasy 5[]

Lance continues to be the spitting image of himself with his signature loadout: the Officer's Hat and Officer's Coat, with the Shadow Blaster (and its associated revolver) as his main weapon.

Overview[]

Epic Battle Fantasy 2[]

While Lance is technically the final boss of the game, he leaves most of the fighting to his Valkyrie Tank, while he himself is one of the five "helper" enemies that appears during the tank's second phase. Along with the Omega Lazor, Lance is one of the two helpers summoned at the beginning of the second phase; if he is defeated, he may randomly respawn when the tank regenerates its helpers.

In combat, Lance uses his gunblade to snipe Matt and Natalie, firing powerful single shots or rapid barrages of weaker bullets. He also has a magic Bomb attack, but he will never use it due to a coding error in his AI. On higher difficulty levels, he can also call down a devastating Ion Cannon strike, and buffs the Valkyrie Tank's physical stats if he's defeated. Additionally, he has the unique property of automatically halving all damage he takes, essentially doubling his HP; however, the other half of the damage will be transferred to the Valkyrie Tank.

Lance is especially weak to Poison, but Fire and Holy will also inflict a great amount of damage; on the other hand, he has a decent Earth resistance. He's fairly resistant to debuffs, but his resistance to status effects is much lower than any of the other enemies fought in the final wave; this can be exploited to reduce his threat level without allowing the Valkyrie Tank to summon potentially more dangerous backup.

Epic Battle Fantasy 5[]

Lance is once more paired up with his tank, now the Neon Valkyrie hover-tank. As part of a proper dual boss fight instead of a minion, he now has a far more powerful and diverse moveset based on his playable self's skills. As such, he boasts a wide array of Fire, Thunder and Bomb skills that make him a force to be reckoned with; some of his skills also inflict Stagger or debuff Evade and Defence. His AI improves on harder difficulties, allowing him to target the players based on elemental resistances instead of at random. When injured, he can also use Medipack to heal himself; fortunately, this doesn't cure his negative status effects and he can only use it once per battle.

Unlike EBF2, Lance fights on foot alongside his tank, rather than riding inside of it. He is also battled without the Neon Valkyrie as a miniboss, shortly after the party finds Natalie's prison in the Iron Fortress. In this encounter, Lance compensates for the lack of his tank with Red Flybot reinforcements and a slight offensive boost; he also uses Ion Cannon on higher Difficulty levels.

Like all player bosses, Lance can be forced to Surrender if certain conditions are met. In this case, the player must use Natalie's 7th Heaven Limit Break when both Lance and the Neon Valkyrie have less than 29% of their HP remaining (while the Neon Valkyrie can be destroyed outright, Lance must be alive). Doing so will award the Seduction medal.

Lance is immune to Dark and very slightly resistant to Fire and Thunder; on the other hand, he's immensely weak to Holy. He's also immune to Stun, Chill, Freeze, Syphon, Doom, and Instant Death. With "More Foe Resistance" enabled, his Holy weakness is halved, he becomes resistant to Curse, Tired, Weaken, and Bad Luck, and also gains slight resistance to all stat debuffs aside from HP.

Statistics[]

Epic Battle Fantasy 2[]

It should be noted that HP, Attack, and Magic Attack also will be multiplied by the wave modifier. Check Epic Battle Fantasy 2 Foe Waves to see the value of the modifier for a specified wave.

EBF2 Foe Icon Lance
Lance Tank Pilot EBF2
He's human so he's got low resistance to status effects!
Statistics
Base Statistics Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Eva S. Hit
180000 0.8 1 1 1 1x 10000
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Water Element Wind Element Earth Element Poison Element Dark Element Holy Element Bomb
-50% - - - - 30% -70% - -50% -
Status
Resistance
Status Poison Status Syphon Debuff (status) Status Stun Status Blind StatDown Attack StatDown Magic StatDown Defence StatDown Mdef
33.3% 33.3% 33.3% 33.3% 33.3% 33.3% 33.3% 33.3% 33.3%
(De)buff
Cap
Buffs Debuffs
- 40%
Stealable Item
Icon Water of Life
Name Water of Life

Before the EBF Collection update, the in-game Bestiary didn't mention his Holy weakness.

Half of all damage dealt to Lance will also be dealt to the Valkyrie. Before the EBF Collection update, Lance only had 90000 HP, but compensated by actually only taking half of the in-game displayed damage; all the displayed damage was also dealt to the Valkyrie.

Epic Battle Fantasy 5[]

EBF5 Foe Icon Lance
Lance EBF5
This guy is clearly a villain, just look at him! I think you can go all out on him without feeling bad about it.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
1602 4 4 4 4 4 4 160 25 25 330 12 N/A*
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
20% 20% - - - - - - -100% 100%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 100% 100% - 100% - - - - - - 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon Hand Bomb Hand Bomb Hand Bomb Hand Bomb -
Name Hand Bomb Hand Bomb Hand Bomb Hand Bomb -
Chance 100% 100% 100% 100% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0.672% per stack,
up to 6.048%
1.344% per stack,
up to 12.096%
0.72% per stack,
up to 6.48%
1.44% per stack,
up to 12.96%
Immune -8%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Lance
Lance EBF5
This guy is clearly a villain, just look at him! I think you can go all out on him without feeling bad about it.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
1602 4 4 4 4 4 4 160 25 25 330 12 N/A*
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
20% 20% - - - - - - -50% 100%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 100% 100% - 100% 50% - - - 50% - 100%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 20% 20% 20% 20% 20% 20%
Item Drop Rate
Icon Hand Bomb Hand Bomb Hand Bomb Hand Bomb -
Name Hand Bomb Hand Bomb Hand Bomb Hand Bomb -
Chance 100% 100% 100% 100% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0.672% per stack,
up to 6.048%
1.344% per stack,
up to 12.096%
0.72% per stack,
up to 6.48%
1.44% per stack,
up to 12.96%
Immune -8%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


  • Lance's drops change to a Hand Bomb, Gunpowder and Silk (in that exact order) during the Neon Valkyrie boss fight (chance for all 3 drops is 100%).

Attacks and Abilities[]

Epic Battle Fantasy 2[]

Attack List
Attack Target Power Type Element Status Effect Acc RdF
Bomb Single 4000 Stat Magic 100% Element Bomb -- -- -- 120% 10%
Notes: Ignores Magic Attack (de)buffs.
Has no usage conditions set, and thus may not be seen during normal gameplay.
Snipe Single 3400 Stat Attack ---- -- -- -- 120% 10%
Unload Random 6000/6 Stat Attack ---- -- -- -- 100% 10%
Ion Cannon All
Allies
7500
15000
-- ---- -- -- -- 150% 10%
Notes: Ignores user's stats, including Blind, but still affected by target's Magic Defence.
Only used on Hard or higher difficulties.
Buff Valkyrie -- -- ---- -- 20% Stat Attack
Stat Defence
-- --
Notes: Triggered on death only on Hard or higher difficulties. Buff strength increased to 40% on Epic, 60% on Epic+, 80% on Epic++, and 100% on Epic+++ difficulties.

Epic Battle Fantasy 5[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Double Shot Single 80/2 Physical 50% EBF5 Element Bomb -- -- -- 100% 10% 10%
Snipe Single 70 Physical ---- -- -- -- 300% 30% 10%
Unload Random 240/6 Physical 50% EBF5 Element Bomb -- -- -- 100% 10% 10%
Plasma Shot Single 55/2 Magical 100% EBF5 Element Thunder 50% 25% EBF5 StatDown Evade 100% 10% 10%
Flame Shot Single 75 Magical 100% EBF5 Element Fire 50% 25% EBF5 StatDown Defence 100% 10% 10%
Plasma Wave All 40 Magical 100% EBF5 Element Thunder 50% 25% EBF5 StatDown Evade 100% 10% 10%
Flame Burst All 40 Magical 100% EBF5 Element Fire 50% 25% EBF5 StatDown Defence 100% 10% 10%
Big Bomb Single 120 Magical 100% EBF5 Element Bomb 20% 2x EBF5 Status Stagger 100% 10% 10%
Notes: If not in the Neon Valkyrie boss fight, also summons a Red Flybot; if Foe Remix is enabled, summons a Blue, Yellow or Red Flybot instead.
Air Strike All 50 Magical 100% EBF5 Element Bomb 40% 1x EBF5 Status Stagger 100% 10% 10%
Notes: If not in the Neon Valkyrie boss fight, also summons a Red Flybot; if Foe Remix is enabled, summons a Blue, Yellow or Red Flybot instead.
Medipack Self MaxHP/3 -- ---- -- -- -- -- -- 10%
Notes: Only used once upon reaching <49% HP. If playing on Hard/Epic and not during the Neon Valkyrie boss fight, also summons a Red Flybot; if Foe Remix is enabled, summons a Blue, Yellow or Red Flybot instead.
Ion Cannon All 150/8 Magical 100% EBF5 Element Thunder 30% 2x EBF5 Status Stun 300% 10% 10%
Notes: Limit Break! Only usable on Hard or Epic difficulties during the second encounter with Lance.

Summoned foes will be at the same level as Lance.

Battle Logic[]

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 2[]

  • Hard or higher difficulties and not Sealed → Snipe (1/4), Unload (2/4), Ion Cannon (1/4);
  • Otherwise → Snipe (1/3), Unload (2/3).

Additionally, if playing on Hard or higher difficulties, Lance will use its Buff on the Valkyrie when he's defeated.

Epic Battle Fantasy 5[]

Action

  • <19% HP → Unload;
  • Every 2nd turn;
    • Limit Break (only on Hard/Epic during the 2nd battle) → Ion Cannon;
    • <49% HP and hasn't used Medipack yet → Medipack;
    • Otherwise → Big Bomb (1/2), Air Strike (1/2);
      • 2nd battle → Summon a Red Flybot;
  • Otherwise → Double Shot (1/6), Snipe (1/6), Flame Shot (1/6), Plasma Shot (1/6), Flame Burst (1/6), Plasma Wave (1/6).

* Plasma Shot and Flame Shot will prioritize targets that aren't resistant to their elements.

* During the 2nd battle, Lance's Limit Break becomes available every time he receives damage equal to 70% of his max HP.

Counter (only if Counter-Attacking Foes is enabled)

  • 100% → Double Shot.

Additionally, if Lance is below 29% HP and the Neon Valkyrie tank is either below 29% HP or dead, having Natalie use 7th Heaven will make all foes automatically Surrender.

Strategy[]

Epic Battle Fantasy 2[]

Lance is one of the two helpers (the other being the Omega Lazor) immediately summoned by the Valkyrie after the heroes destroy its main cannon. His main asset is his devastating Ion Cannon attack. Combined with the attacks of the tank and its other helper, it can easily deplete most or all of your HP, especially on Epic Difficulty.

On the other hand, Lance is vulnerable to status effects (being the only non-mechanical component of the final boss), which can be turned to your advantage. Use Stunners, Matt's Blizzard Unleash, and Natalie's Thunderbolt (hopefully with the "Thunderclap" perk) to Stun Lance. By doing so, you negate one of the tank's three attacks per round without giving it the opportunity to summon a new helper. If you want a more offensive approach or run out of stunning options, Eruption, Seiken, Toxic, and Judgement will make short work of him.

Epic Battle Fantasy 5[]

Lance himself is fought three times, though the first time is more of a glorified cutscene than a fight.

First Encounter (Ambush)[]

Your first meeting with Lance will be brief and mostly unwinnable unless you cheese the auto revive mechanic; the party will have barely entered the battle before he wipes them out with the Neon Valkyrie's opening Ram attack. He then proceeds to kidnap Natalie, depriving you of a team member. Fortunately, Anna joins you almost immediately afterwards, remedying the loss.

Second Encounter (Solo Lance)[]

The second battle with Lance is intended to be a winnable miniboss. He does not have the Neon Valkyrie with him, instead relying on a constant stream of Red Flybots as his helpers. He uses Bomb, Fire and Thunder-elemental attacks, so getting those resistances will greatly reduce his damage output. Offensively, he is 100% weak to Holy, so skills like Matt's Light Blade/Seiken, NoLegs's Sacred Strike/Divine Divide and Anna's Blessed Arrow will be very effective. Upon reaching half HP, Lance will heal himself for 30% of his HP with Medipack - fortunately, he can only do this once.

Note that on Hard and Epic difficulties, Lance will use the Ion Cannon Limit Break after losing 70% of his HP to deal high magical Thunder-elemental damage to the party.

Third Encounter (Neon Valkyrie)[]

Please see the Neon Valkyrie article for more detail on this boss fight, as Lance is not the main boss.

The third and final time Lance battles you, he's backing up the Neon Valkyrie once again. Compared to the second encounter, Lance has been weakened to account for his powerful tank; his HP and offensive stats are slightly reduced, he can no longer summon backup, and he's unable to use Ion Cannon. Aside from that, he's the same as his previous fight, so the same weaknesses and tactics apply.

If Lance is below 29% HP and the Neon Valkyrie tank is either below 29% HP or dead, you can make them surrender by casting 7th Heaven with Natalie. You will get the "Seduction" medal for doing so.

Quotes[]

As befitting the final boss of Epic Battle Fantasy 2 and any boss in Epic Battle Fantasy 5, Lance gets several lines in during his fights.

Epic Battle Fantasy 2[]

  • Matt: Eh, I don't like the look of this place, and what's with that fancy car over there.
  • Valkyrie Tank: *I am not a car*
  • Lance: Get out of the way nooblets, this area has been quarantined. Well, your lives are forfeit either way now that you've seen me. The earth must be purged of all infidels.
  • Matt: Huh, have we met before? So what´s your plan now, just trying to kill everything?
  • Lance: It sickens me to see things the way they are. Only by destroying everything can the world be rebuilt. G´fahahaha.
  • Matt: I don´t like that sort of stuff!!! Gonna have to smash up your tank, bro.

Epic Battle Fantasy 5[]

  • Time to die, you scum! Oh, what's this? That red-headed girl is amazing... She'll be useful in my plan! (First Encounter)
  • You there! Intruders! How did you get in here? Actually, that is of no consequence, as you will swiftly die now. (Entering the second Encounter)
  • Oh. You got one. Well done. I've got thousands more drones in storage - they'll be here soon. (Killing one of the Red Flybots, Second Encounter)
  • Surrender? Mercy? I don't think I know the meaning of those words. (Second Encounter)
  • What I'm doing in the privacy of my own home is none of your business, petulant child! It's time for you to learn some respect, and to be silent. (Second Encounter)
  • Is that the best you've got? Pffft, untrained amateurs. (Second Encounter)
  • I'm in no danger, time for a smoke break. I'll wait while you try to hurt me. (Second Encounter)
  • WHY WON'T YOU DIE?!?! This situation is sub-optimal. I can't let you walk away from this encounter. (Second Encounter)
  • What is this overwhelming power?! How can they be so strong? (Second Encounter)
  • I'm not dead! I'll be back soon, and you'll regret what you've done! (0% HP, Second Encounter)
  • You thought you had a chance against me? Think again! I was unprepared last time, but now I've brought my ultimate weapon: The model 90XX hovertank, Neon Valkyrie! (Entering the Third Encounter)
  • Neon Valkyrie is powered by a portable fusion reactor - the first in the world that's compact enough to fit on a small vehicle. She's quite a feat of cutting-edge engineering! (Third Encounter)
  • Neon Valkyrie's armor is made from the finest titanium alloy - You'll never be able to penetrate her. (Only mythril armor is superior, but that's unreasonably expensive to produce.) (Third Encounter)
  • (T-they are actually damaging her?! This should not be possible!) (Third Encounter)
  • Let me show you Neon Valkyrie's portable nuclear launch system! This is the end for you - you have no chance of survival! (Neon Valkyrie summoning a Nuclear Bomb, Third Encounter)
  • YES! BEAUTIFUL! (After the Nuclear Bomb launch, Third Encounter)
  • Neon Valkyrie! NOOOOOOOOOOOOOOOOOOOO!!! You've killed her! (Neon Valkyrie being destroyed, Third Encounter)
  • While I slave away on my research projects, the feeble governments of the world do nothing to tackle the existential threats that we face. The world must be united under a strong leader, and work together towards a single purpose. (Third Encounter)
  • Why do you get in my way? Why can't you understand my cause is just? I want to unify this world under a single ideology - it's the only way that humanity can survive. (Third Encounter)
  • THE WORLD IS DOOMED IF YOU DON'T LET ME MARCH FORWARD!! (Third Encounter)
  • Neon Valkyrie! Avenge me, my love! (0% HP while Neon Valkyrie is still active, Third Encounter)
  • Wooooaaahhhhh... (Maybe I should let them live and consider negotiating... but my odds of winning this battle are still very high.) (If Natalie uses 7th Heaven while the Surrender conditions aren't met, Third Encounter)
  • I-I can't fight like this anymore! Your tactics are too cheap! Maybe we can negotiate after all! (Surrendering after Natalie uses 7th Heaven, Third Encounter)

Trivia[]

  • So far, Lance has the honor of being the only human to serve as a final boss in the Epic Battle Fantasy series, even though he himself is more of a helper to his tank.
  • In Epic Battle Fantasy 5, Lance is one of only two foes in the game with exactly -100% resistance to an element (the other being the decapitated Crystal Hydra).
  • Despite being the first boss fought who would then become a playable character (NoLegs's role in the King Slime battle in EBF1 makes this title somewhat debatable, though the game is arguably non-canonical), Lance is the final player character to be fought in a proper battle and recruited in EBF5.
  • Despite using the Shadow Blaster in EBF5, Lance has no Dark skills as a boss; instead, Double Shot and Unload are partly Bomb-based while Snipe deals non-elemental damage.
  • As with all player bosses in EBF5, Lance's appearance in the bestiary depicts him with whatever gear his playable self has currently equipped. His boss version's appearance is unchanged during a "Randomized Equip Locations" Custom Game, with his "real" equipment only being revealed after his defeat and recruitment to the party.
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