The Blood Bat is a foe that was introduced in Epic Battle Fantasy 4, it appears mostly around dark, unlit areas, such as Crystal Caverns. It is one of the three members of the Bat enemy class.


Like most Bats, the Blood Bat has a small round body with large ears, wings, and tiny feet. Unlike other Bats, it has shaggy red fur and sharp teeth, which it displays in a perpetual grin.


The Blood Bat's signature attack allows it to drain HP to heal itself — coupled with its high Evade stat, it can be a bit of a pain to bring down. However, it is vulnerable to several elements — as well as the Stun and Tired ailments, both of which can greatly decrease its threat level.

Due to its Thunder weakness, Blood Bats can be effectively dealt with by Natalie's Thunder spells. Not only will they take extra damage, but the multiple hits of each spell can help mitigate the bats' high Evade.

When confronted in the Battle Mountain Enemy Marathon alongside the other members of the Bat family, the Blood Bat can be left for second or third — the party's primary target should be the Accuracy-lowering Coal Bat instead.


Icon Blood Bat EBF4
A bloodsucking enemy which uses wind and poison attacks. Has high evade.
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold
90 4 4 4 4 4 4.6 11 1.2 1.2 9
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
- -80% -50% 100% -50% - -80% - - -
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
- -50% - -100% - - - - - - - -
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Ogle Berries Item Red Feather Item Amber Item Ruby - - -
Name Ogle Berries Red Feather Amber Ruby - - -
Chance 20% 20% 10% 5% - - -

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF Status Syphon Status Berserk
Wing Attack Single 25 Stat Attack 30% Element Wind -- -- -- 100% 10% 10% U U
Vamp Bite Single 35 Stat Attack 50% Element Poison 50% 2x Status Poison 100% 10% 10% B B
Notes: Heals self for 5x of damage dealt.
Ram Single 30 Stat Attack 50% Element Wind 50% -- Status Stagger 100% 10% 10% B B

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • Berserked or/and Syphoned → Wing Attack;
  • Otherwise → Wing Attack (1/3), Vamp Bite (1/3), Ram (1/3).


  • On Hard and Epic difficulties, Vamp Bite was supposed to heal three times as much (up to 15x of damage dealt), however the difficulty requirement is programmed in incorrectly and doesn't work.