Crystal Golem
Crystal Golum
Stats (Level 50, Normal Difficulty)
Stat HP 5398165 Stat Defence 12
Stat Evade 352 Stat Mdef 12
Elemental Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison
??% ??% ??% 200% 100%
Element Bomb Element Wind Element Water Element Holy Element Dark
-50% 100% -50% - -
Status Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel
100% 100% 100% - 100% -
Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
- - - - - 100%
Debuff Resistance
Stat Attack Stat Magic Stat Defence Stat Mdef Stat Accuracy Stat Evade
50% 50% 50% 50% 50% 50%
"This golem is a goldmine of natural resources! I should have bought a pickaxe instead of a sword!"
―Matt, Epic Battle Fantasy 4

The Crystal Golem is the second boss encountered in Epic Battle Fantasy 4. It is a powerful dweller of the Crystal Caverns, it happened to block the only available path to the Whitefall Town, and thus has to be dealt with in order to pass through. The boss' most notable characteristic is its ability to switch between Fire, Thunder, and Ice elemental form.


Similarly to other Golems, the Crystal Golem is a large, hulking monster made of rock and minerals. However, unlike other Golems, who are all bipedal, it has a quadrupedal anatomy, using all four of its limbs for support. It has massive front legs, each made from a single massive slab of rock, and relatively small back legs, each made from a pair of smaller rocks stacked on top of each other. It has a small head and a short tail on opposite sides of its enormous, block-like body.

As its name suggests, the Crystal Golem's body is dotted with crystals of varying shapes and colors. Its left limbs are dotted with spiky red crystals, with three serving as the "toes" of its hind leg. Its right limbs have similar arrangements, but with blue crystals instead of red. Its tail features several large yellow crystals, and its head features two smaller yellow crystals for eyes. Most notable of all, however, is the round crystal embedded in the golem's back, which changes colors as the boss changes elemental forms.


As befitting a boss-level enemy, the Crystal Golem has many powerful attacks, however, it can only use two at a time, based on its current element. It often summons a Bit (of the same element as its current form) at the beginning of its turn; this does not use up its turn, so it can attack and summon a Bit at once.

Attacks and Abilities

Fire Form:

  • Strikes a player with its right arm, dealing Fire-based damage with a chance to Burn them.
  • Stomps the ground with its right arm, casting Heat Crystals on a player or Firestorm on the party.

Ice Form:

  • Strikes a player with its left arm, dealing Ice-based damage with a chance to Freeze them.
  • Stomps the ground with its left arm, casting Icicles on a player or Icestorm on the party.

Thunder Form:

  • Strikes a player with its tail, dealing Thunder-based damage with a chance to Stun them.
  • Raises its tail, casting Spark on a player or Thunderstorm on the party.





The Crystal Golem's main advantage is attrition; between its powerful attacks and Bit support, it can cut through the party's HP in short order. On the other hand, its constantly-shifting weaknesses force players to repeatedly change their attacks and makes multi-hitting attacks somewhat risky (especially if they hit the weakness of one form but are absorbed by another form).

In order to beat the Crystal Golem, you should exploit the fact that its attacks are determined by its element; try to force it to adopt an element that your party is most resistant to. Doing so will greatly reduce the amount of damage the Golem can inflict, although its strong physical attacks and the elemental Bits it summons can still be problematic. The only difficulty in this strategy is the reduced potential for offense of your own - all of your attacks should be organized to ensure that the Crystal Golem always shifts to the same element by the time its turn comes around.

Another option is to target the weaknesses common to all of the Crystal Golem's forms: Water and Bomb. Lance's Air Strike and Anna's Aqua Arrow will come in handy here, with the latter potentially setting up combo opportunities for Thunder and Ice attacks if the Golem shifts to the right element. On the other hand, it may be harder to control the Golem's element with this tactic, so you'll want to try and give the party resistance to Fire, Thunder, and Ice.

Finally, make sure that you save immediately after beating the Crystal Golem; your first encounter with Godcat occurs shortly after you pass the boss' former resting place, and the last thing you need is to go into the next fight under-prepared.


Icon Name Chance
Item Emerald Emerald 50%
Item Ruby Ruby 50%
Item Topaz Topaz 50%
Item Rainbow Gems Rainbow Gems 100%
Item Opal Opal 50%
Item Amethyst Amethyst 50%

Defeating the Crystal Golem on Epic difficulty will reward the player with the "Rock Miner" medal.


  • In the introductory cutscene for EBF4, the Crystal Golem is identified as an "Ancient Living Rock Formation".
  • Although the Crystal Golem is the third boss in the series with the ability to change its elemental properties (the other two being Giga Golem and Akron), it is the only one that has no control over its shifts, only changing its affinities when hit.
  • The Crystal Golem is very similar to the Giga Golem. Both are large rock monsters with multiple elemental affinities and a close relationship to Bits
  • At the start of the battle, Matt's comment about the Crystal Golem may be a reference to Minecraft, a popular PC game where the player collects resources from various areas to use in crafting. In Minecraft, a pickaxe is used to mine stone, whereas a sword is mainly useful for combat.
  • The Battle Mountain update introduced a stronger version of the Crystal Golem: the Diamond Golem, which is another reference to Minecraft. This is further implied in the medal gotten by beating the Diamond Golem: "Dying for Diamonds".

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