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The Evil Mushroom is a foe in Epic Battle Fantasy 4 and Adventure Story. It appears primarily in jungle areas, such as Lankyroot Jungle (in EBF4).

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To do: All about its Adventure Story variant.

Appearance

The Evil Mushroom is a semi-sentient plant similar to the Mad Cactus and the Haunted Tree. It appears as a large blue mushroom. Holes in its front create a simple face consisting of two eyes and a mouth; the eyes are slightly mismatched, and the mouth has small protrusions resembling teeth.

Overview

Much like its fellow killer plants (Haunted Trees and Mad Cactuses), the Evil Mushroom is a low to moderate threat on its own, having several elemental weaknesses, no resistances, and one immunity. Its main threat comes from its ability to Stun and Weaken the party with its special attacks, leaving them vulnerable to other enemies.

In addition to its elemental weaknesses, the Evil Mushroom can be largely neutralized as a threat by inflicting Syphon or Berserk upon it, which restricts it to a basic melee attack, making it much more manageable.

Statistics

Icon bestiary ebf4 evil mushroom Evil Mushroom EBF4
A large mushroom which uses non-elemental attacks to inflict status problems. Has low evade.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
100 4 4 4 4 4 2 16 2.5 2.5 12 50
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
-80% - - -80% - - - - -80% 100%
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
- - - - - - - -50% - - - -
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Bad Mushroom Item Bio Virus Item Lanky Root - - - -
Name Bad Mushroom Bio Virus Lanky Root - - - -
Chance 50% 5% 10% - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
12.6% 3% per stack,
up to 27%
25% -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Emerge Single 17 Stat Attack 50% Element Earth -- -- -- 100% 10% 10%
Notes: Is used only when under the effect of Status Berserk Berserk or/and Status Syphon Syphon.
Mushrooms Single 20 Stat Attack ---- 80% 1x Status Stun 100% 10% 10%
Yellow Spores All 10 Stat Magic ---- 12% 1x Status Stun 100% 10% 20%
Bubble Burp All 11 Stat Magic ---- 60% 3x Status Weaken 100% 10% 30%

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • Berserked or/and Syphoned → Emerge;
  • Otherwise → Mushrooms (1/3), Yellow Spores (1/3), Bubble Burp (1/3).