Epic Battle Fantasy Wiki
Advertisement

This article is about the spellcasting enemies normally associated with Akron or Praetorian MKII. For the group of spellcasting enemies normally associated with the Protector, see Runes. For the item in EBF5, see Razor Claw (item).

The Razor Claw, also known as Rune Claw, is a recurring enemy in the Epic Battle Fantasy series. So far, it has appeared in the third and fourth games as a helper to a boss. In EBF4, it and its boss are exclusive to the Steam release of the game and the post-Battle Mountain update version of the Premium Pack.

Appearance[]

The Rune/Razor Claw is a metallic claw made of three free-floating components arranged around an orb of red energy. The orb rests within a cup-like base, with three small spikes on the back and a broad lip. The other two components of the claw are jagged blades, which flank the orb to form a pincer.

The main visual difference between the Rune Claw and the Razor Claw is the design on the base of the claw — the Rune Claw has light grey markings etched into the lip, while the Razor Claw is covered with angular red markings, matching those of its summoner. The Razor Claw's metal also appears to be slightly darker than that of the Rune Claw, and its energy orb is a darker red, without the "spikes" of the Rune Claw's orb.

Overview[]

Epic Battle Fantasy 3[]

Rune Claws appear in The Rift, during the final battle with Akron. Akron will summon two Rune Claws at the very beginning of the battle, and will re-summon them when going back to the submerged form, if any were killed.

The Rune Claw has some attacks on its own, all non-elemental, and also can cast spells of the same element as Akron's current form (as indicated by the color of the large crystal on the latter's body). Its strongest attack — a massive laser fired from its core — requires a turn to charge, but deals heavy non-elemental damage to a player with a high chance of Dispelling them; other attacks include stabs and multi-target heals which also affect the boss.

Unlike most enemies, the Rune Claw has no elemental weaknesses or resistances, but several status resistances and, due to being a mechanical creature, immunity to Poison. Its base Evade is among the highest in the game, and the claw always spawns in with an Evade buff to further boost its evasiveness, though the buff can be cancelled with the highly accurate Dispel skill, followed with the highly accurate Bind skill to debuff its Evade down to comfortable amounts.

Having a variety of both damaging and (through certain Akron's forms) status/debuff-inflicting skills, Rune Claw doesn't have that much health. It is generally recommended to try to kill it simply because of the number of bad things it can do, creating a breathing room even if it would respawn shortly after.

Epic Battle Fantasy 4[]

Razor Claws only appear on Battle Mountain, as helpers for the Praetorian MKII. Compared to their EBF3 appearance, their basic attacks are mostly unchanged, they retain extremely high Evade, they've learned some new spells, but lost all spells dependant on their former master, as well as their inherent heal ability.

As in the previous game, the battle begins with the boss and two Razor Claws, and the boss will re-summon them from time to time if any were killed. However, with magic variety cut, Razor Claw has lost most of its utility function: it is unable to heavily debuff a player, Dispel with its laser attack, heal, or damage multiple players at the same time; its job is to simply deal single-target damage. In exchange, it's now able to give the Brave status to all allies, considerably enchancing their offensive perfomance.

Statistics[]

Epic Battle Fantasy 3[]

EBF3 Foe Icon Rune Claw
Rune Claw Energized Blade EBF3
Casts elemental spells based on it's master's status. Can also heal and buff.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP Gold
240 3.5 4 4 4 10* 13* 0 0 0
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Water Element Wind Element Earth Element Poison Element Dark Element Holy Element Bomb
- - - - - - - - - -
Status
Resistance
Status Poison Status Syphon Status Dispel Status Doom Status Berserk Status Stun Status Death
100% 50% - - - 50% 30%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - 100% -
Item Drop Rate
Icon - - - - - - -
Name - - - - - - -
Chance - - - - - - -

Enters the battle with 50% Stat Evade Evade buff.

Epic Battle Fantasy 4[]

Icon bestiary ebf4 razor claw Razor Claw EBF4
Uses dark and non-elemental attacks. Has very high evade.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
266 4 4 7 4 4 8 22 4 4 24 30
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
50% 50% 50% 100% 100% - -80% -80% - 200%
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
100% 50% 100% - 100% - - - - - - 50%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Steel Plate Titanium - - - - -
Name Steel Plate Titanium - - - - -
Chance 100% 10% - - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
Immune Immune 15% -20%
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
Icon bestiary ebf4 razor claw Razor Claw EBF4
Uses dark and non-elemental attacks. Has very high evade.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
266 4 4 7 4 4 8 22 4 4 24 30
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
50% 50% 50% 100% 100% - -80% -80% - 200%
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
100% 50% 100% - 100% - - - - - - 50%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
30% 30% 30% 30% 30% 30%
Item Drop Rate
Icon Steel Plate Titanium - - - - -
Name Steel Plate Titanium - - - - -
Chance 100% 10% - - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
Immune Immune 15% -20%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities[]

Epic Battle Fantasy 3[]

Inherent[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Clutch Single 40 Physical ---- -- -- -- 100% 10% 10%
Triple Clutch Single 60/3 Physical ---- -- -- -- 100% 10% 10%
Energy Sword Single 70 Magical ---- -- -- -- 100% 10% 10%
Heal Allies 10k -- ---- -- 20% Stat Defence -- -- 0%
Charge Self -- -- ---- -- 50% Stat Magic -- -- --
Notes: Charges to use Lazor.
Lazor Single 120 Magical ---- 70% -- Status Dispel 100% 10% 10%
Notes: Requires and expends Charge.

Akron-dependant[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Cataclysm Single 68 Physical 50% Element Earth -- -- -- 95% 30% 10%
Notes: May be used only when Akron is in Earth form.
Vines Single 40 Magical 60% Element Poison 60% 2x Status Poison 90% 10% 10%
Notes: May be used only when Akron is in Earth form.
Frost Single 40 Magical 100% Element Ice 90% -- Status Freeze 100% 10% 10%
Notes: May be used only when Akron is in Ice form.
Icestorm All 30/3 Magical 100% Element Ice 10% -- Status Freeze 100% 10% 10%
Notes: May be used only when Akron is in Ice form.
Hellfire Single 55 Physical 100% Element Fire 50% 1x Status Berserk EBF3 110% 10% 10%
Notes: May be used only when Akron is in Fire form.
Firestorm All 33/3 Magical 100% Element Fire 50% 5% StatDown Defence 100% 10% 10%
Notes: May be used only when Akron is in Fire form.
Thunderbolt Single 40/3 Magical 100% Element Thunder -- -- -- 100% 10% 10%
Notes: May be used only when Akron is in Thunder form.
Thunderstorm All 15/3 Magical 100% Element Thunder 5% 1x Status Stun 100% 10% 10%
Notes: May be used only when Akron is in Thunder form.
Shine Single 55 Magical 100% Element Holy 50% 50% StatDown Accuracy 100% 10% 10%
Notes: May be used only when Akron is in Holy form.
Megalixir
(stronger Heal)
Allies 4 Magical ---- -- -- -- -- -- 0%
Notes: May be used only when Akron is in Holy form.
Haunt Single 35/5 Magical 100% Element Dark 80% 300%
300%
300%
300%
3x
StatDown Attack
StatDown Magic
StatDown Defence
StatDown Mdef
Status Doom
100% 10% 10%
Notes: Each hit inflicts one ailment, selected at random, Doom is twice as likely to be selected.
May be used only when Akron is in Dark form.
Dark Flare Single 50/2 Magical 100% Element Dark 100% 50%
50%
StatDown Defence
StatDown Mdef
130% 10% 10%
Notes: The first hit only debuffs defence, the second hit only debuffs magic defence.
May be used only when Akron is in Dark form.

Epic Battle Fantasy 4[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Clutch Single 35 Physical ---- -- -- -- 100% 10% 10%
Notes: Is used only when under the effect of Status Syphon Syphon.
Energy Sword Single 55 Physical ---- -- -- -- 100% 10% 10%
Dark Shot Single 25 Magical 75% Element Dark -- -- -- 100% 10% 10%
Pulse Single 25 Magical 100% Element Dark 30% 25% StatDown Magic 100% 10% 10%
Charge Self -- -- ---- -- 2x Status Charge -- -- --
Notes: On Hard and Epic difficulties, also applies Status Defend Defend.
Lazor Single 120 Magical ---- -- -- -- 100% 20% 10%
Notes: Requires and expends Status Charge Charge.
Bravery Allies -- -- ---- -- 3x Status Brave -- -- --

Battle Logic[]

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 3[]

  • Berserked → Triple Clutch;
  • Syphoned → Clutch (1/2), Triple Clutch (1/2);
  • Charged → Lazor;
  • Otherwise → Clutch (1/8), Triple Clutch (1/8), Energy Sword (1/8), Heal (1/8), Charge (1/8), random Akron-dependant spell (3/8).

Epic Battle Fantasy 4[]

  • Syphoned → Clutch;
  • Charged → Lazor;
  • Otherwise → Energy Sword (2/8), Dark Shot (1/8), Pulse (1/8), Charge (2/8), Bravery (2/8).

Trivia[]

Rune5

Rune Claw in EBF3's Bestiary.

  • In EBF3, due to the fact that Rune Claws automatically buff themselves when summoned, the Bestiary entry for the foe gives it an Evade +50% icon.
  • In EBF3, Rune Claw has the third highest base Evade stat (13) in the game (outside of the 60 Medals bonus area with overleveled foes), beaten only by Pyrohydra when the last head alive receives an Evade boost (13.5) and Cosmic Monoliths found right before the final boss (15).
  • The shape of the Razor Claw's pincers may be inspired by a part from the Mecha Dress Up Game.
Advertisement