The Fluffy Bat is a foe in Epic Battle Fantasy 4 and Adventure Story. it appears mostly around forested areas, such as the Ashwood Forest (in EBF4), but can be found in many areas, albeit in small numbers. It is a member of the Bat enemy class.
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To do: All about its Adventure Story appearance.
It appears as a bat-like creature covered in red-brown fur. Its wings are mainly black, along with its oval feet. Two tufty pom-poms are linked the main body of the creature, loosely resembling ears.
Being a bat, this foe has below-average health, above-average Evade and mainly uses Wind-elemental attacks. The Fluffy Bat is the least threat of the three bats that can be encountered in the game, being even more susceptible to status effects than other bats and lacking any notable special effects on its attacks; on top of that, it becomes Tired after several turns (if it ever lives that long), slowly decreasing its Accuracy and Evade each turn.
Fluffy Bat can easily be disposed of/neutralized by striking its numerous elemental/status weaknesses. Its Evade is unlikely to play a big role, but you can wait until it gets tired while you fight more dangerous foes, or simply use high accuracy attacks.
|A common flying enemy which uses wind attacks. Has high evade, but gets tired quickly.|
|Item Drop Rate|
|Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:|
(if Death fails)
|10.5%|| 4.5% per stack,|
up to 40.5%
|Final damage is randomized by ±5% (except for Doom) and rounded down.|
Attacks and Abilities
|Notes: Has no usage conditions set, and therefore may not be seen during normal gameplay.|
Whirlwind was supposed to be an alternative to Gust on Hard and Epic difficulties, but it's programmed into the pattern incorrectly and cannot be chosen.
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
- Berserked → Ram;
- Syphoned → Wing Attack;
- Otherwise → Wing Attack (1/3), Ram (1/3), Gust (1/3).
After spending two turns, the Fluffy Bat will start to self-induce Tired status each time it attacks, with no pop-up status infliction notification shown.