Epic Battle Fantasy Wiki
Register
Advertisement

The Gem Idol is a foe and a summon in Epic Battle Fantasy 4 and 5. In EBF4, it is mostly found in Lankyroot Jungle and the Temple of Godcat; in EBF5, it mainly appears around the Forgotten Ruins.


Appearance[]

The Gem Idol has a more refined appearance than other Idols, being made of polished white stone and adorned with a colorful jewel - according to its EBF5 bestiary entry, the jewel is what animates its body. Its variants include:

  • A rectangular Idol with diamond-shaped eyes, four more diamond-shaped holes forming a larger diamond shape on its front, and a round green gem on top of its body.
  • A diamond-shaped Idol with round eyes, a smiling mouth with a single "tooth", limbs that appear slightly thinner than the main body, and a diamond-shaped red gem on its "forehead."
  • An irregularly-shaped Idol with curved arms (one pointing up and one pointing down), half-circle eyes, an angular mouth connected to a groove running around its body, and a triangular blue gem on its pointed top.

Overview[]

Gem Idols have the standard Idol melee attacks, but they can also cast some magic, mostly Wind and Holy-based. Although they can inflict a few status effects and have above-average Magic Attack and Evade, they're fragile and generally weak opponents that can only hit one player at a time. Thunder, Holy, and Poison effects are ineffective against them, but they take extra damage from Bomb, Wind, and especially Dark.

Epic Battle Fantasy 4[]

The Gem Idol has the standard Idol jump attack (which is very slightly Earth-based), but it can also swoop at a player for physical Wind damage and a decent chance of Stagger or cast one of two basic attack spells; Gust simply inflicts Wind damage, while Shine deals Holy damage with a mediocre chance to apply several Weaken stacks. While none of its moves are particularly damaging, the Gem Idol's surprisingly high Magic Attack gives its spells a little more punch than its physical skills.

The Gem Idol is immune to Thunder, Holy, Burn, and Poison, but no resistances or absorptions. On the other hand, it is slightly weak to Wind, fairly weak to Bomb, and extremely weak to Dark. It also has a massive vulnerability to Curse, which makes it even more fragile by reducing its defenses over time; applying Weaken also amplifies its main elemental weakness while rendering its poor offensive output nearly nonexistent.

With "More Foe Resistance" enabled, the Gem Idol absorbs Wind and Holy while gaining resistances to Bio, Stun, and Tired.

Epic Battle Fantasy 5[]

Aside from their basic, slightly Earth-based Jump attack, Gem Idols exclusively use magic in battle. In addition to the Wind-based Ghostly Fly and a radial burst of Holy power, they can use an elemental spell based on their specific variant; the green Gem Idol can use Air, the red Gem Idol can use Fire, and the blue Gem Idol can use Ice. All of their spells can inflict status effects, but most of them aren't very impactful or suffer from very low infliction chances; the main exception is the Dispel inflicted by their Holy Burst. Higher difficulty levels increase the status chance on Ghostly Fly and Holy Burst

Despite good Magic Attack, slightly above-average Evade, numerous elemental resistances, and the ability to potentially boost its own Wind damage with Light, the Gem Idol is an annoyance at best. It has low HP, no debuff resistance, and almost no status resistances, allowing the player to debilitate or immobilize it with ease if they're not just killing it outright. Ghostly Fly also gives itself a few Light stacks, making it suffer even more damage from its Wind weakness. It only becomes somewhat problematic if accompanying stronger foes, since it can support them by Dispelling the party's buffs. If killing or immobilizing it is infeasible in these situations, the quickest solution is to inflict Berserk or Syphon, both of which prevent it from using Holy Burst.

The Gem Idol is weak to Bomb, Wind, and especially Dark, but it absorbs Holy and resists all other elements. Conversely, its only status resistance is an immunity to Poison and Virus; it is also incredibly vulnerable to Stagger. Activating "More Foe Resistance" makes it neutral to Bomb and Wind while turning its Earth and Bio resistances into an immunity and letting it absorb Fire, Water, Thunder and Ice.

Statistics[]

Epic Battle Fantasy 4[]

Icon bestiary ebf4 gem idol Gem Idol EBF4
An energetic but weak temple enemy. Uses wind, holy and earth attacks.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
85 4 4 6 4 4 4.1 9 1.1 1.1 10 50
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
- 100% - - - -60% -30% - 100% -80%
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
100% - - - 100% - - - - - -100% -
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Rainbow Gems Amethyst Emerald Ruby Topaz - -
Name Rainbow Gems Amethyst Emerald Ruby Topaz - -
Chance 25% 10% 2% 2% 2% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
Immune Immune 25% -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
Icon bestiary ebf4 gem idol Gem Idol EBF4
An energetic but weak temple enemy. Uses wind, holy and earth attacks.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
85 4 4 6 4 4 4.1 9 1.1 1.1 10 50
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
- 100% - - 50% -60% 200% - 200% -80%
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
100% 50% - 50% 100% - - - - - -100% -
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Rainbow Gems Amethyst Emerald Ruby Topaz - -
Name Rainbow Gems Amethyst Emerald Ruby Topaz - -
Chance 25% 10% 2% 2% 2% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
Immune Immune 25% -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Epic Battle Fantasy 5[]

EBF5 Foe Icon Gem Idol
Gem Idol EBF5
Each of these little guys is controlled by a rare gemstone. The magic they use depends on the color of this gem, which is random.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
83 4 4 5.5 4 4 4.2 10 1.1 1.1 10 50 70
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
50% 50% 50% 50% 50% -50% 50% -50% 200% -80%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - 100% - - -100% - - - - -
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon Rainbow Ore - - - -
Name Rainbow Ore - - - -
Chance 50% - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
1.75% per stack,
up to 15.75%
3.5% per stack,
up to 31.5%
Immune Immune 25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Gem Idol
Gem Idol EBF5
Each of these little guys is controlled by a rare gemstone. The magic they use depends on the color of this gem, which is random.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
83 4 4 5.5 4 4 4.2 10 1.1 1.1 10 50 70
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
150% 150% 150% 100% 100% - 150% - 200% -80%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- - - 100% - - -100% - - - - -
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- - - - - - -
Item Drop Rate
Icon Rainbow Ore - - - -
Name Rainbow Ore - - - -
Chance 50% - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
-1.75% per stack,
up to -15.75%
-3.5% per stack,
up to -31.5%
Immune Immune 25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities[]

Epic Battle Fantasy 4[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Jump Single 20 Physical 50% Element Earth -- -- -- 100% 10% 10%
Ghostly Fly Single 35 Physical 100% Element Wind 60% -- Status Stagger 100% 10% 10%
Gust Single 22 Magical 100% Element Wind -- -- -- 100% 10% 10%
Shine Single 26 Magical 100% Element Holy 30% 4x Status Weaken 100% 10% 10%

Epic Battle Fantasy 5[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Hit Single 16 Physical 25% EBF5 Element Earth -- -- -- 100% 10% 10%
Holy Burst Single 22 Magical 100% EBF5 Element Holy 33% -- EBF5 Status Dispel 100% 10% 10%
Notes: Status chance increased to 66% on Hard or Epic difficulties.
Ghostly Fly Single 35 Magical 100% EBF5 Element Wind 25% 2x EBF5 Status Light 100% 10% 10%
Notes: Status chance increased to 50% on Hard or Epic difficulties.
Gives self 2xEBF5 Status Light Light.
Air Single 20 Magical 100% EBF5 Element Wind 10% 1x EBF5 Status Stagger 100% 10% 10%
Notes: Can only be used if user has a green gem.
Fire Single 22 Magical 100% EBF5 Element Fire 10% 2x EBF5 Status Burn 100% 10% 10%
Notes: Can only be used if user has a red gem.
Ice Single 22 Magical 100% EBF5 Element Ice 5% 2x EBF5 Status Freeze 100% 10% 10%
Notes: Can only be used if user has a blue gem.

Battle Logic[]

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 4[]

  • Berserk or/and Syphoned → Jump;
  • Otherwise → Jump (1/4), Ghostly Fly (1/4), Gust (1/4), Shine (1/4).

Epic Battle Fantasy 5[]

Action

  • If catch score >55 and all players are Lovable → Surrender;
  • If Syphoned → Hit;
  • If Berserk → Ghostly Fly;
  • Otherwise → Holy Burst (1/3), Ghostly Fly (1/3), Magic* (1/3);

* "Magic" is Air for green gem, Fire for red gem and Ice for blue gem.

Counter (only if Counter-Attacking Foes is enabled)

  • 100% and not Syphoned → Holy Burst.

Summon[]

The Gem Idol is available as a summon in both EBF4 and 5, although its function is completely different between games.

Epic Battle Fantasy 4[]

The Gem Idol summon can be obtained as a reward from the Lankyroot Jungle block puzzle, which is located one screen below to the jungle's Slime Cat. The Hammer is required to get to this place.

When used, a quintet of Gem Idols appear and use their Ghostly Fly attacks, dealing high physical Wind damage to the entire enemy wave with high Accuracy. This is a rare example of a fully-elemental physical attack available to the players, especially from an element associated mostly with magic.

Summon Gem Idol
Gem Idol SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Targets all foes. Hits 5 times. 82 Cured
Target Power Type Element Status Effect Acc Crit RdF
All 230/5 Physical 100% Element Wind -- -- -- 150% 10% 10%

Epic Battle Fantasy 5[]

The Gem Idol can be captured and used as a summon. It gives five stacks of Light to the entire party (including backup players), reducing incoming Earth damage while increasing incoming Wind damage.

EBF5 Foe Icon Gem Idol
Gem Idol SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Gives light status to all allies, including those in backup, protecting them from earth damage. 14 Kept
Target Power Type Element Status Effect Acc Crit RdF
Allies+B -- -- ---- -- 5x EBF5 Status Light -- -- --
Note: Before the v2 update, cost 13 SP and gave 3x EBF5 Status Light Light instead.

Trivia[]

  • The EBF5 Gem Idol is one of the only foes in the series whose cosmetic variations actually affect their moveset.
Advertisement