(insert visual description here)
(insert in-battle behaviour summary and overall threat level here)
|Icon||Giant Red Slime||Volcano Dwelling Slime||EBF3|
|Massive flame slime, casts fire spells. Immune to magical damage.|
The Giant Red Slime is completely immune to any source of magical damage, any magical attack that hits it will deal 0 damage instead. However, that doesn't prevent status effects nor stat debuffs from being inflicted.
Prior to the 2016 update, Fire- and Poison-elemental attacks were an exception to the rule. With these exceptions cut, the slime can no longer heal from its own Hot Ash attack, and cannot be damaged by the Poison status.
Attacks and Abilities
|Notes: Allies will only be hit for 15/3 power and won't ever have their Magic Defence debuffed.|
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
- Berserked → Body Slam;
- Syphoned → Body Slam (1/2), Ground Pound (1/2);
- Otherwise → Body Slam (3/12), Ground Pound (3/12), Hot Ash (4/12), Firestorm (1/12), Dragon Flame (1/12).