Epic Battle Fantasy Wiki
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Limit Break is a feature in the Epic Battle Fantasy series, based on the concept from the Final Fantasy franchise. The mechanic is first introduced in Epic Battle Fantasy 2, and appears in every installment onward.

Overview[]

A Limit Break is an ultimate attack that can be used by the playable characters to potentially turn the tide of a battle. A character that knows at least one Limit Break skill will gain a red "Limit Bar," which can be filled by taking damage. A Limit Break can only be used when this red bar is full, emptying it completely when used.

Epic Battle Fantasy 2[]

Matt and Natalie have one Limit Break each, before the EBF Collection update, it automatically replaced their standard attack when available. They were not named directly until Epic Battle Fantasy 3, when they were identified as Matt's Cleaver and Natalie's Kyun — both based off the names of their respective skill bonuses in Epic Battle Fantasy 2. In this game, Limit Breaks take longer to charge each time they're used, making it best to use them sparingly early on.

Epic Battle Fantasy 3[]

Unlike the previous game, the characters now have to learn a Limit Break skill in order to use it. Each character can learn a maximum of three Limit Breaks. Also, a Limit Break does not replace the Normal Attack option like in the previous game, allowing the player to save their Limit Breaks for tougher situations.

Matt[]

Natalie[]

Lance[]

Epic Battle Fantasy 4[]

Each of the playable characters now has two Limit Breaks unique to themselves, with one learned by default. The rest of the game's Limit Breaks fall under Shared Skills; most of them have prerequisite skills which that character must know before they can learn that Limit Break. Players can also consume a bottle of Chilli Sauce (a rare item that cannot be bought in shops) to instantly fill their Limit Break bar.

Matt (Unique)[]

Natalie (Unique)[]

Lance (Unique)[]

Anna (Unique)[]

Shared[]

Epic Battle Fantasy 5[]

As in EBF4, each player has two unique Limit Breaks, one of which has been learned by default. However, there is now a cap on the shared Limit Breaks; each player can only equip 4 shared Limit Breaks at a time, leading to a maximum of 6 possible Limit Breaks per character. When divided evenly, each member can possess 4 limit breaks.

Limit Breaks no longer have prerequisite skills, though they still need to be found in order to be learned. Chili Peppers (the replacements for the previous games' Chilli Sauce) can be used to instantly refill the Limit Break bar; additionally, The Tr*force flair passively increases the wearer's Limit bar by 5% every turn.

Matt (Unique)[]

Natalie (Unique)[]

Lance (Unique)[]

Anna (Unique)[]

NoLegs (Unique)[]

Shared[]

Trivia[]

  • Like many mechanics in the Epic Battle Fantasy series, the Limit Break mechanic is borrowed from an existing franchise, namely the Final Fantasy series. The term "Limit Break" originates from Final Fantasy VI and has become synonymous with powerful, game-changing attacks that require taking health damage (or reaching critical health) to activate.
  • Matt's Ragnarok Limit Break was one of Natalie's summons in Epic Battle Fantasy.
  • The Ion Cannon Limit Break was one of Natalie's summons in Epic Battle Fantasy 2.
  • Both of NoLegs's Limit Breaks are derived from the final bosses of Epic Battle Fantasy 4.
  • Natalie is the only playable character to have a unique non-damaging Limit Break: Kyun/7th Heaven. It was also the only non-damaging Limit Break in the Epic Battle Fantasy series until Art Attack (a Shared Limit Break for Natalie, Anna, and NoLegs) was introduced in the v2 update of Epic Battle Fantasy 5.
  • Power Blast is the only Limit Break that has not returned since its debut game EBF4.
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