FANDOM


The Protector is a boss in Epic Battle Fantasy 3 and 4, and also a summon in the latter. It is a powerful robot built by the ancient cat civilization to protect their empire — even after the destruction of the Kitten Kingdom, the Protector continues to guard the ruins.

Appearance

The Protector is a large and bulky quadrupedal robot, created by hollowing out a chunk of limestone and filling it with machinery. While its front part is relatively well armored, with only just enough stone carved out to mount its optical sensor and its four stone legs, its back features a large amount of exposed machinery that, thankfully, is never exploited by the characters in-game. Its armament includes a turret mounted at the top which can fire Runes or explosive shells, a pair of small cannon hidden under its front armor, and a giant drill hidden at the bottom that also doubles as a powerful energy cannon.

Overview

Initially, the Protector will primarily attack with drill stabs, stomps and blasts that mostly deal physical non-elemental, Bomb and Earth damage. Periodically, it will use its turret to summon various types of Rune reinforcements, which can buffs their allies and perform a suicidal attack at low HP. As it gradually accumulates damage, the Protector will have an increasingly high chance to use a powerful laser beam attacks which can deal massive magical damage to the entire team — the player will be warned beforehand with the Protector spending a turn to Charge its cannon, with the animation color telling which element the attack will have (Yellow for Thunder, orange for non-elemental (EBF3)/Bomb (EBF4))

In the Battle Mountain update of EBF4, Protector appears as an optional mini-boss located one screen above the main entrance to the Temple of Godcat, behind a stone door that's opened once all four Blood Orbs can be collected simultaneously (after opening the alternate entrance behind the Goldenbrick Resort weapon shop). The foe guards two chests containing its summon and the Knight Armor.

Statistics

Epic Battle Fantasy 3

EBF3 Foe Icon Protector
Protector Ancient Guardian EBF3
Stores energy and unleashes massive particle beams. Summons Runes.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP Gold
2500 4 4 4 4 4 3.8 1000 120 800
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Water Element Wind Element Earth Element Poison Element Dark Element Holy Element Bomb
70% -80% - -120% - 100% 100% - 70% -90%
Status
Resistance
Status Poison Status Syphon Status Dispel Status Doom Status Berserk Status Stun Status Death
100% 100% - - 100% 100% 100%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Light Rune Item Gold Plate Item Gold Plate - - - -
Name Light Rune Gold Plate Gold Plate - - - -
Chance 100% 80% 60% - - - -

Protector cannot be debuffed further than to -20% of a stat.

Epic Battle Fantasy 4

Icon bestiary ebf4 protector Protector EBF4
A guardian of ancient ruins, built using cat technology. Uses bomb, thunder and earth attacks. Summons Plasma and Barrier Runes.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
4500 6.6 4 6.6 4 4 3.5 1000 65 65 650 50
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
100% 100% -80% -80% 100% -80% 100% -80% - -
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
100% 100% 100% - 100% - 100% 100% - - - 100%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
50% 50% 50% 50% 50% 50%
Item Drop Rate
Icon Item Plasma Ball Item RAM Chip Item Plutonium Core Item Titanium Item Honeycomb Item Sushi -
Name Plasma Ball RAM Chip Plutonium Core Titanium Honeycomb Sushi -
Chance 100% 100% 100% 100% 50% 50% -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
Immune Immune Immune -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Attacks and Abilities

Epic Battle Fantasy 3

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Stab Single 69 Stat Attack ---- -- -- -- 90% 30% 10%
Double Barrel Random 200/2 Stat Attack 80% Element Bomb -- -- -- 100% 10% 10%
Ground Pound All 30 Stat Attack 100% Element Earth -- -- -- 120% 10% 10%
Notes: Is immediately followed by casting either Rockslide or Eruption on a random player.
Rockslide Single 40/3 Stat Attack 80% Element Earth -- -- -- 90% 20% 50%
Notes: May be used only in conjunction with Ground Pound.
Eruption Single 48 Stat Attack 50% Element Fire -- -- -- 100% 10% 10%
Notes: May be used only in conjunction with Ground Pound.
Mega Blast
(Hand Bomb)
All 50 Stat Magic 100% Element Bomb -- -- -- 110% 10% 20%
Charge Self -- -- ---- -- -- -- -- -- --
Notes: Charges to fire Orange Hyperlaser.
On Epic difficulty, also buffs Stat Magic Magic Attack by 70%.
Thunder Charge Self -- -- ---- -- -- -- -- -- --
Notes: Charges to fire Yellow Hyperlaser.
On Epic difficulty, also buffs Stat Magic Magic Attack by 70%.
Orange Hyperlaser All 140 Stat Magic ---- 100% -- Status Dispel 120% 10% 10%
Notes: Requires and expends Charge.
Yellow Hyperlaser All 200 Stat Magic 100% Element Thunder 20% 1x Status Stun 120% 10% 10%
Notes: Requires and expends Thunder Charge.
On Epic difficulty, is immediately followed by Thunderstorm.
Thunderstorm All 25/5 Stat Magic 100% Element Thunder 5% 1x Status Stun 100% 10% 10%
Notes: May be used only in conjunction with Yellow Hyperlaser.
Launch Runes Varies -- -- ---- -- -- -- -- -- --
Notes: Attempts to summon 4 random Runes. For every Rune that couldn't be spawned, uses Mega Blast.

Epic Battle Fantasy 4

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Stab Single 120 Stat Attack ---- -- -- -- 100% 10% 10%
Double Barrel Random 120/2 Stat Attack 50% Element Bomb 100% 3x Status Burn 100% 10% 10%
Ground Pound All 50 Stat Attack 50% Element Earth 20% -- Status Stagger 90% 10% 20%
Mega Blast All 70 Stat Magic 100% Element Bomb 20% -- Status Stagger 100% 10% 10%
Bomb Charge Self -- -- ---- -- 3x Status Charge -- -- --
Notes: Charges to fire Orange Hyperlaser.
On Hard and Epic difficulties, also applies Status Defend Defend.
Thunder Charge Self -- -- ---- -- 3x Status Charge -- -- --
Notes: Charges to fire Yellow Hyperlaser.
On Hard and Epic difficulties, also applies Status Defend Defend.
Orange Hyperlaser All 220 Stat Magic 100% Element Bomb 70% -- Status Dispel 120% 10% 10%
Notes: Requires and expends Bomb Charge.
On Hard and Epic difficulties, status chance is increased to 100%.
Yellow Hyperlaser All 180 Stat Magic 100% Element Thunder 50% 1x Status Stun 120% 10% 10%
Notes: Requires and expends Thunder Charge.
On Hard and Epic difficulties, status chance is increased to 80%.
Launch Runes Varies -- -- ---- -- -- -- -- -- --
Notes: Attempts to summon 4 Runes, which can be Plasma or Barrier.
For every Rune that couldn't be spawned, Big Blast is used.
Big Blast All 40 Stat Magic 100% Element Bomb 20% -- Status Stagger 100% 10% 10%
Notes: May be used only in conjunction with Launch Runes.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 3

  • 7th turn and then every 6th turn → Launch Runes;
  • Charged → Orange Hyperlaser;
  • Thunder-Charged → Yellow Hyperlaser;
  • >64.5% HP → Stab (1/5), Double Barrel (1/5), Ground Pound (1/5), Mega Blast (1/5), Charge (1/5);
  • ≤64.5% HP → Stab (1/6), Double Barrel (1/6), Ground Pound (1/6), Mega Blast (1/6), Charge (1/6), Thunder Charge (1/6).

Visual appearance changes when crossing the 64.5% and 31.5% HP marks.

Epic Battle Fantasy 4

  • 4th and then every 3rd turn → Launch Runes;
  • Bomb-Charged → Orange Hyperlaser;
  • Thunder-Charged → Yellow Hyperlaser;
  • >65% HP → Stab (1/4), Double Barrel (1/4), Ground Pound (1/4), Mega Blast (1/4);
  • ≤65% to >32% HP → Stab (1/6), Double Barrel (1/6), Ground Pound (1/6), Mega Blast (1/6), Bomb Charge (1/6), Thunder Charge (1/6);
  • ≤32% HP → Stab (1/4), Ground Pound (1/4), Bomb Charge (1/4), Thunder Charge (1/4).

Strategy

This section is incomplete. You can help Epic Battle Fantasy Wiki by adding required information to it.
To do: Rewrite everything. EVERYTHING.

Equipment

Epic Battle Fantasy 3

Much bomb resistance is needed here because of the Runes' suicide attack and the Protector's bomb attacks. It's also a good idea to equip earth-resistant armor, as the Protector uses plenty of earth-based attacks. Because of Protector weakness against thunder and bomb, weapons with those elements can be useful, especially for Natz, boost her thunder spells as well. The runes shall not be attacked unless with AoE attacks, not to waste turns. Against the runes, random elemental/magic defence armor can also be used. God Hand can also be useful against Protector cause it both attacks with bomb element and restores your HP when you attack. Upgrade weapons to full to the best of your ability because of bonus skills like Thunderbolt for Dragon Killer and Flood for Deep Blue.

Suggestions:

Matt:


Natalie:


Lance:

Epic Battle Fantasy 4

...

Battle

Epic Battle Fantasy 3

Use Regen and Protect, especially if Protector is charging his beam move. Use Thunderbolt and Thunderstorm in combination with the staff Thunder Spear to increase the power of the spells. If Lance has Thunder Core equipped, it also empowers his thunder skills, where it is useful to spam Plasma and Plasmacross. If Lance has God Hand equipped, using Unload on Protector can rack up good damage as well as healing Lance. Deep Blue, a water-based gun with a high chance to cause a powerful spout of water on hit, can also allow Lance to dish out massive damage to the Protector without even wasting mana on elemental skills.

Debilitate and Airstrike are two of Lance's moves which can be very useful against Protector. Have Matt use Legend, Unleash and Cleaver on Protector to heavily damage him, and use Fright too if you're going help Natalie and Lance attacking. Attack with the Ion Cannon and use Kyun to weaken the foes, making the fight easier. Beer buffs for Matt are also recommended.

Epic Battle Fantasy 4

Protector level 32

The Protector is an optional mini-boss in EBF4, located in the Temple of Godcat behind a stone door that's opened once all four Blood Orbs can be collected simultaneously (after opening the alternate entrance behind the Goldenbrick Resort weapon shop). The Protector is guarding two chests containing his summon and the Knight Armor, as well as assorted consumables. He is level 31 with slightly under 1 million HP in a standard playthrough and is easily managed if the party is well prepared with maxed-out equipment and equal level.

Barrier Rune level 32

The Protector employs earth, bomb, and thunder attacks. His supporting runes, two Plasma Runes and two Barrier Runes, utilize respectively thunder and holy attacks as well as empower attack and defence stats (20% buffs). Resistance to all of these elements is highly recommended, particularly being immune to the Protector's attacks is top priority. A high-level Dispel is indispensable against the buffs. Reflex may also prove useful, especially against the Protector's charge attack.

Plasma Rune level 32

Natalie with Charm and Big Blast, as well as Screamer support from eg. Anna to debuff magic defence, can 2-shot the supporting runes. This can be very effective for maintaining tempo and controlling the battle. The Protector loses a turn to resummon the runes, and against maxed or nearly maxed resistances, he doesn't have any attacks dangerous enough to put your team on the back foot except potentially his charge attack. Immediately eliminating his support crew makes it difficult for the Protector to gain any edge in the battle, leaving you free to wear away his health.

The Flower Pot and Heavy Claw are ideal weapons for this battle, as they provide 2 relevant resistances while also boosting relevant damage elements. If the runes are proving troublesome, a Wrecking Rod may also be considered for empowered Big Blasts, but the negative lightning resist shouldn't be desirable unless it means one-shotting the runes. Matt makes exceptional use of the Gash Club and Cataclysm against the Protector, while Anna really only has the option between Thor's Hammer and Gaia's Bow. The latter bow will obviously be more useful if Anna is built for offense.

Summon

"Armor-piercing exploding-laser! Hell yeah!"
―Lance, Epic Battle Fantasy 4

In EBF4, Protector is also available as a summon. Prior to the Battle Mountain update, it could be obtained from the bottom-right chest in the Lost Ruins; the update has switched its location with the Supernova Limit Break — it is now obtained from the right inside chest on the four Blood Orb pedestals screen, right after defeating Protector as a boss.

Summon Protector
Protector SP Status Freeze
Targets all foes. May dispel the targets before dealing damage. 125 Cured
Target Power Type Element Status Effect Acc Crit RdF
All --
320
--
Stat Magic
100% Element Bomb 80%
--
--
--
Status Dispel
--
150% --
10%
--
10%

Trivia

  • The Protector is one of a few enemies whose appearance changes as it takes damage — the rocky parts of its body become cracked and worn down.
  • The Protector has similarities to the Reaverbots from the Mega Man Legends series of video games. Both are large, mysterious robots found defending ancient ruins, and both tend to have a large red "eye". In terms of body shape, the Protector vaguely resembles the Harin Reaverbot from Mega Man Legends 2.