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The Sand Tail, also known as Sandworm's Tail, is a foe in Epic Battle Fantasy 2, Epic Battle Fantasy 4 since the Battle Mountain update, and Epic Battle Fantasy 5 since the v2 update. It appears only as a helper to the Sand Worm boss.

Appearance[]

The Sand Tail is the tail of a Sand Worm, and thus has a very similar appearance. It is a plump, sinuous mass of light tan flesh emerging from the ground. The sides of the tail are lined with black spikes and small brown blemishes, while the tip of the tail has a particularly large black spike or stinger with small, forward-curving barbs.

Overview[]

The Sand Tail assists the Sand Worm in battle with strong single-target physical attacks. It can burrow underground to strike a player with the spikes along its length, hitting multiple times for slightly Earth-based damage. However, its most annoying attack is a quick stab with its stinger; this isn't as strong as its other moves, but it has a good chance to Stun its victim for several turns - this can easily spell disaster for an under-prepared party.

Being a mere appendage of the Sand Worm, the Sand Tail cannot be "killed" in the traditional sense; if its HP is depleted, it simply retreats underground for a few turns. As such, it is often better to debilitate the tail with status effects and stat debuffs whenever possible, reducing its threat level while denying the Sand Worm the chance to restore it; however, keep in mind that the Sand Tail usually has a bevy of resistances to ailments and debuffs.

Interestingly, the foe does not appear in Epic Battle Fantasy 3, leaving the Sandworm to fight on its own in this game.

Statistics[]

Epic Battle Fantasy 2[]

It should be noted that HP, Attack, and Magic Attack also will be multiplied by the wave modifier. Check Epic Battle Fantasy 2 Foe Waves to see the value of the modifier for a specified wave.

EBF2 Foe Icon Sandworm's Tail
Sandworm's Tail Wormtail EBF2
Only has physical attacks. May also stun!
Statistics
Base Statistics Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Eva S. Hit
75000 0.8 1 1 1 0.9x 8000
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Water Element Wind Element Earth Element Poison Element Dark Element Holy Element Bomb
30% 50% -50% -50% 50% 30% -10% - - -
Status
Resistance
Status Poison Status Syphon Debuff (status) Status Stun Status Blind StatDown Attack StatDown Magic StatDown Defence StatDown Mdef
- 100% - - 100% - - - -
(De)buff
Cap
Buffs Debuffs
- 40%
Stealable Item
Icon Ether
Name Ether

Before theEBF Collection update, the in-game Bestiary didn't mention its minor Poison weakness; it also actually had +7 Evade instead of +10.

Epic Battle Fantasy 4[]

Icon bestiary ebf4 sand tail Sand Tail EBF4
The Sand Worm's tail. Uses mostly poison and earth attacks. Hides for a while when "killed".
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
689 4 4 4 4 3.5 4 0 0 0 0 50
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
- - -100% -50% -100% - 100% -50% - -
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
- 100% 100% - -100% - - 100% - - - 100%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Solid Spike - - - - - -
Name Solid Spike - - - - - -
Chance 50% - - - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
7% 6% per stack,
up to 54%
Immune -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
Icon bestiary ebf4 sand tail Sand Tail EBF4
The Sand Worm's tail. Uses mostly poison and earth attacks. Hides for a while when "killed".
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
689 4 4 4 4 3.5 4 0 0 0 0 50
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
50% 50% -50% -50% 200% - 100% -50% - -
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
- 100% 100% - -100% - - 100% - - - 100%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Solid Spike - - - - - -
Name Solid Spike - - - - - -
Chance 50% - - - - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
3.5% -3% per stack,
up to -27%
Immune -33.(3)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Epic Battle Fantasy 5[]

EBF5 Foe Icon Sandworm's Tail
Sandworm's Tail EBF5
The Sandworm's Tail can only use simple physical attacks, but be careful not to get stunned!
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
303 4 4 4 4 4 4 17 7 7 0 25 N/A*
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
50% 50% -50% 50% - - -50% 50% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
100% 100% 100% 50% 70% 100% 100% 100% 100% 100% 50% 50%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 40% 40% 40% 40% 40% 40%
Item Drop Rate
Icon Earth Ball Earth Ball Earth Ball - -
Name Earth Ball Earth Ball Earth Ball - -
Chance 100% 50% 25% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
Immune Immune 1.5% per stack,
up to 13.5%
3% per stack,
up to 27%
12.5% -16.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Sandworm's Tail
Sandworm's Tail EBF5
The Sandworm's Tail can only use simple physical attacks, but be careful not to get stunned!
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
303 4 4 4 4 4 4 17 7 7 0 25 N/A*
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
50% 50% -50% 50% 200% - -50% 50% - -
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
100% 100% 100% 50% 70% 100% 100% 100% 100% 100% 50% 50%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 50% 50% 50% 50% 50% 50%
Item Drop Rate
Icon Earth Ball Earth Ball Earth Ball - -
Name Earth Ball Earth Ball Earth Ball - -
Chance 100% 50% 25% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
Immune Immune -1.5% per stack,
up to -13.5%
-3% per stack,
up to -27%
12.5% -16.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.

As with all the Classic foes, the Sandworm's Tail is immune to both Invisible and Enchanted.

Attacks and Abilities[]

Epic Battle Fantasy 2[]

Attack List
Attack Target Power Type Element Status Effect Acc RdF
Emerge Single 3600/2 Stat Attack ---- -- -- -- 100% 10%
Prick Single 3200 Stat Attack ---- 30% 2x Status Stun 100% 10%
Spinal Spikes Single 5600/7 Stat Attack ---- -- -- -- 100% 10%

Epic Battle Fantasy 4[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Emerge Single 160/2 Physical 50% Element Earth 33% -- Status Stagger 100% 10% 10%
Prick Single 66 Physical 50% Element Poison 33% 3x Status Stun 100% 10% 10%

Epic Battle Fantasy 5[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Emerge Single 90/2 Physical 25% EBF5 Element Earth -- -- -- 100% 10% 10%
Prick Single 60 Physical ---- 50% 3x EBF5 Status Stun 100% 10% 10%
Spinal Spikes Single 100/7 Physical 25% EBF5 Element Earth -- -- -- 75% 10% 10%

Battle Logic[]

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 2[]

  • Anything → Emerge (1/3), Prick (1/3), Spinal Spikes (1/3).

Epic Battle Fantasy 4[]

  • Anything → Emerge (1/2), Prick (1/2).

The first time Sand Tail is defeated, it will be regrown three turns after. In case of subsequent "deaths", the tail shows up on the next turn.

Epic Battle Fantasy 5[]

Action

  • Anything → Emerge (1/3), Prick (1/3), Spinal Spikes (1/3).

Counter (only if Counter-Attacking Foes is enabled)

  • 100% → Spinal Spikes.


Additionally, like all the Classic foes, the Sandworm's Tail ignores the Lovable status on players.

Trivia[]

  • The Sand Tail is one of the few enemies which is not killed outright by the party — instead, it simply retreats underground for a few turns.
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