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The Sky Monolith is a foe that appears in Epic Battle Fantasy 4, mostly on the upper levels of Temple of Godcat. It is a members of the monolith enemy class.

Appearance

The Sky Monolith, unlike other Monoliths, appears to be an actual statue instead of a mere nondescript rock, having a simple face, several horns, and even a pair of stone hands that can move independently of the main body.

Overview

Similarly to other fellow Monoliths, Sky Monolith is a rather threatening foe, with a bunch of powerful attacks, high amount of HP, and numerous resistances but only few weaknesses. However, because of its immobility it has very low Evade stat.

This section is incomplete. You can help Epic Battle Fantasy Wiki by adding required information to it.
To do: Make this sound less generic. Could add some more info as well.

Statistics

Icon bestiary ebf4 sky monolith Sky Monolith EBF4
A monolith that guards the heavens. Uses extremely powerful wind attacks and can heal itself.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
477 4 4 5 4 4 2 340 18 18 120 25
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
100% 100% 100% -80% 100% -80% 200% 100% - -
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
100% 100% 100% - 100% - 100% 50% - - - 100%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Item Gold Plate Item Amethyst Item Silver Plate Item Concrete - - -
Name Gold Plate Amethyst Silver Plate Concrete - - -
Chance 40% 100% 80% 100% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
Immune Immune Immune -16.(6)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Prior to the Battle Mountain update, no Monoliths had any Status Syphon Syphon resistance.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Hurricane All 24 Stat Magic 100% Element Wind 50% 15% StatDown Mdef 100% 0% 10%
Shockwave All 26 Stat Magic 100% Element Wind 15% -- Status Stagger 120% 10% 10%
Buffs Self MaxHP/3 -- ---- -- 30%
30%
30%
2x
Stat Magic
Stat Mdef
Stat Evade
Status Charge
-- -- 20%
Notes: Charges to use Wind Hands.
Wind Hands All 80 Stat Magic 100% Element Wind 100% -- Status Dispel 100% 10% 10%
Notes: Requires and expends Status Charge Charge.
Prior to the Battle Mountain update, this attack instead had 60 power.

Battle logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • Syphoned → Nothing;
  • Charged → Wind Hands;
  • Otherwise → Hurricane (1/3), Shockwave (1/3), Buffs (1/3).