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Summons

Summon available in EBF4

Summons are a recurring sub-category of Skills in the Epic Battle Fantasy series. What distinguishes them from normal skills is that they call forth various creatures to help the caster in battle, rather than make the caster attack by themselves. During early games summons were mostly associated with team's magician - Natalie, but as the series progressed summons became available for all characters.

Epic Battle Fantasy

In the original Epic Battle Fantasy, summons are a category of skills available for Natalie (alongside white and black magic). One of Matt's skills - Mog, could also be considered a summon, however it does not officially belong to this category. The summoned creatures hail from various games and animé.

Natalie's list of summons includes:

  • Pichu (40 MP): Hits all foes for moderate Thunder damage, or a single enemy for high Thunder damage.
  • Registeel (70 MP): Blasts the enemy team with a laser beam, inflicting high non-elemental damage and reducing their defence.
  • Canti (120 MP): Smashes a random foe with a guitar, inflicting high to massive non-elemental damage.
  • Catastrophe (300 MP): Drops several enormous swords on the battlefield, dealing massive damage to all enemies (but Natalie as well).

Epic Battle Fantasy 2

Same as in the previous game, the summons are one of Natalie's skill categories. However, all creatures from other franchises were replaced with Kupo Games original content.

List of summons available in this game includes:

  • Scanbot (30 MP): Scans an enemy, adding their information to the Bestiary.
  • Slime Bunny (50 MP): Provides both characters with regeneration status for a few turns.
  • Beholder (70 MP): Blasts all foes with a laser beam, dealing non-elemental damage and lowering their defence. May alternatively assault a random target with its tentacles for extreme damage.
  • Meow Meow (100 MP): Strikes all foes for massive physical damage. May deal double damage, but it will damage the party as well as the enemies.
  • Ion Cannon (200 MP): Blasts the entire battlefield, dealing massive non-elemental damage to enemies and allies alike. Unlocked by defeating the Guardian.

Epic Battle Fantasy 3

The third instalment of the series is the only game (so far) to lack a direct "Summon" category of skills. Most summons from the previous game are found in other categories of characters' skill-sets (not only Natalie's). A bunch of new summons was introduced, however instead of being normally cast-able, they are incorporated into equipment's special effects - some armors upon forging onto higher levels may gain the ability to randomly summon creatures at the beginning of each turn to help the player.

List of summons available and the equipment that summons them:

Epic Battle Fantasy 4

Epic Battle Fantasy 4 expanded the Summon mechanic to unseen levels. Not only are there significantly more summons, but they can now be summoned by any character with the SP (Summon Points) function. In-game, they are described as monsters that can be recruited by strong characters to help them defeat their "natural enemies".

Unlike previous games, summons (also called pets in this game) now require a unique resource: Summon Points (SP), which are gained by defeating monsters. The maximum SP can be further increased as a character levels up. The summoned monsters' strength and capability are based on the summoner's level; the effects of some weapons can also increase the odds of additional damage. Some equipment also randomly summon familiars, in which case SP is not used.

There are a total of 21 available summons in the standard game. Most are found within treasure chests while there are some that are found automatically in various circumstances. The Premium Pack adds three additional familiars.

List of Summons:

Icon Name Cost Description
Summon Scanbot Scanbot 2 SP Scans all enemies, showing their HP, Weakness, Status Resistance and Debuff Resistance. It also permanently fills up the Bestiary record. This is available once Matt joins the party. It is also randomly summoned with the Space Suit armor.
Summon Friend Dog Friend Dog 5 SP Summons the Friend Dog who will give you random items to the entire party, it can either heal HP, MP, clear away all abnormal statuses or buff up the party's max HP. This is available at the beginning of the game. It is randomly summoned with the Puppy Hat.
Summon NoLegs NoLegs 12 SP Summons NoLegs to battle who will swift slash all enemies. Dealing decent Wind-elemental damage. He becomes available once Natalie joins the party. It can also appear at random with the Cat Badge flair or with the Knight's Helm armor.
Summon Coal Bat Coal Bat 18 SP Summons the Coal Bat, who will dissipate into a dark cloud that can deal Dark damage and can reduce their accuracy. Found at a lava cave at Ashwood Forest after pushing a block to make a shortcut.
Summon Narwhal Narwhal 28 SP Summons the Narwhal with an attack from below. Heavy Water damage and can Wet a single target. It is found in a treasure chest at Crystal Caverns.
Summon Mad Cactus Mad Cactus 30 SP Summons the Cactus which will use a three-hit punch attack. It is Poison-elemental, but instead of poisoning it's target, it Stuns them instead. Acquired after completing Cactussa's quest.
Summon Frost Sprite Frost Sprite 32 SP Summons the Ice Sprite that blows away cold air to all enemies which can freeze them. It is found in a treasure chest after lighting up the torches last ice cave area section of the Crystal Caverns.
Summon Ancient Monolith Ancient Monolith 33 SP Summons the Ancient Monolith with unleash its defensive power to the entire party, granting them the Defend status, allowing them to defend all damages by 50%. Lasts for one turn. It is found at the intersection of Crystal Caverns and one part of Goldbrick Resort after getting the Hammer.
Summon Slime Bunny Slime Bunny 36 SP Summons the Slime Bunny to bestow the Regen status to the party.It is found at Greenwood Forest after lighting up all the torches.
Summon Giant Squid Giant Squid 42 SP Summons the Giant Squid to use a bubble attack on all enemies, dealing Water damage and can Wet targets. It is found at Lankyroot Jungle on one of the lily pads guarded by Jellyfishes and Squids.
Summon Thunder Elemental Thunder Elemental 45 SP Summons the Thunder Elemental, using its charged Lightning attack on all enemies, dealing Thunder damage. It is found at the electric room at the Waste Disposal Plant.
Summon Wooly Mammoth Wooly Mammoth 50 SP Summons the Wooly Mammoth to stomp the ground, hitting a single target with three giant stalactites. It's Earth elemental and has low accuracy. It is found at Whitefall Town after completing the Ice Block puzzle section. After the Battle Mountain update, it is now obtainable after defeating the Wooly Mammoth and obtaining the summon from the chest it guards.
Summon Beholder Beholder 60 SP Summons the Beholder to inflict damage and reduces it's Magic Defences. By chance, it can also use its *secret* attack, that deals huge damage to one enemy. It is found at the lava cave at Crystal Caverns after defeating the Beholder in which the chest it guards grants the summon.
Summon Chimera Bear Chimera Bear 62 SP Summons the Chimera Bear to fire a Holy beam that deals Holy damage to all enemies and Syphons them. It is found at the Temple of Godcat in a treasure chest guarded by one of the monsters.
Summon Kitten Fort Kitten Fort 70 SP Summons NoLegs riding on a Kitten Fort to charge on all enemies. It will also bestow the Morale status to the party, defending them from One Hit KO attacks as long as their HP is more than 50%. It is available after completing a quest at Lankyroot Jungle. It is also the only summon upgrade in the game in which NoLegs appears again.
Summon Frost Wraith Frost Wraith 75 SP Summons three Frost Wraiths to unleash their signature attack, which can attempt to kill a single target, if fails, it deals heavy Ice elemental damage instead. It is found by one of the tombs inside Graybone Cemetery.
Summon Red Dragon Red Dragon 80 SP Summons the Red Dragon using its Fire Breath attack that deals huge Fire damage to all enemies and may Burn them. It is found at the lava cave at Crystal Caverns after defeating the Red Dragon; you must provide 1 Gold Key to remove the block to open the treasure chest that contains the summon.
Summon Gem Idol Gem Idol 82 SP Summons five Gem Idols as they charge through all enemies with their signature attack, dealing a five hit Wind-elemental damage to all enemies. It is found at Lankyroot Jungle after solving the block puzzle.
Summon Praetorian Praetorian 111 SP Summons the renewed Praetorian to attack all enemies with physical damage 4 times. Afterwards, it will buff the party's Weapon Attack power and bestows the Brave status. It is available once the party has defeated the Praetorian in the Waste Disposal Plant; after defeating the robotic guardian, Lance will reprogram it into an ally (by pressing a button on its back).
Summon Protector Protector 125 SP Summons the Protector, which will fire an armor-piercing laser attack that will attempt to Dispel all enemies before firing the beam that leads to a huge explosion, dealing heavy Bomb based damage. It is found in a chest that is guarded by itself - the Protector. It's behind a door in Temple of Godcat that needs 4 Blood Orbs to open.
Summon Cosmic Monolith Cosmic Monolith 150 SP Summons a legion of Cosmic Monoliths from outer space, and casts its signature spell "Doomsday" to the entire enemy party, damaging them with heavy Dark elemental damage. Summoning them will grant the "Invaders from Space" Medal. It is the most powerful summon in the game. It is found at the secret room in the Waste Disposal Plant after defeating The Glitch boss.
Summon Sludge Slime Sludge Slime 15 SP Summons a Sludge Slime, which jumps at a foe and blows itself up. Deals fire-element damage to one enemy with a chance to burn. It is obtained in one of the two chests in Battle Mountain after you beat the 8-wave foe rush that deals with the mobs in Ashwood Forest. You need an Axe to get there. (Premium Pack)
Summon Evil Worm Evil Worm 72 SP Summons an Evil Worm to vomit on the foes. Deals Poison-element magic damage to all enemies, with a high chance to inflict Poison status and debuff their Magic Defense. It is obtained in a chest in Battle Mountain after you beat the 8-wave foe rush that deals with the mobs in Greybone Cemetery. You need a Ladder to get there. (Premium Pack)
Summon Gold Dragon Gold Dragon 100 SP Summons a Gold Dragon to use its holy breath and a healing spell. Heals all allies and deal heavy Holy damage to all enemies. It is obtained in a chest in Battle Mountain after you beat the 7-wave foe rush that deals with the mobs in Lankyroot Jungle. You need a Ladder to get there. (Premium Pack)

Epic Battle Fantasy 5

The summon system will work largely the same as in the previous game, with the main addition being the foe capturing system. The amount of summons available will be greatly increased, as nearly every single foe in the game will become summon-able, however, in order to unlock them as summons the player will have to capture them during a battle, in a manner inspired by the Pokemon franchise.

Here is a list of all summons that can be found in the Epic Battle Fantasy 5 Battle Demo, not including bosses and secret enemies:

Name Description SP Target Type Power Element Status Buff/Debuff
Water Slime Uses a pathetically weak water attack on a single target. 1 one enemy attack 1 100% water
Electric Bat Gives confused status to all active allies for many turns, basically initiating auto-battle mode. Don't try this on a boss. 2 all ally confuse +9
Putrid Worm Uses a weak non-elemental web attack to drastically debuff a foe's evade. 3 one enemy attack 10 none 100% evade -80
Cat Wizard Casts a simple healing spell, which heals an ally. 4 one ally 100 none
Chocolate Slime Spits at a single target, dealing physical earth damage and debuffing their accuracy. 5 one enemy attack 20 100% earth 100% accuracy -50
Icecream Slime Uses basic ice magic which chills a single target. 8 one enemy magic 25 100% ice 100% chill +3
Mud Slime Uses a basic bio attack on a single target. 9 one enemy attack 45 100% bio
Fuzzy Worm Uses a weak non-elemental bite attack, which gives the target a deadly virus. 9 one enemy attack 15 none 100% virus +1
Slime Mouse Uses a weak thunder attack which always stuns a single target. 10 one enemy attack 5 100% thunder 200% stun +1
Sand Slime Uses a basic bio attack which may stun a single target. 11 one enemy attack 45 100% bio 25% stun +1
Lava Slime Uses a basic fire attack which dries a single target. 12 one enemy attack 50 75% fire 100% dry +2
Cat Sniper Shoots a foe in the face, with very low accuracy, killing it instantly if it hits. 12 one enemy attack 50 100% bomb 200% death +1
Dark Bush Hisses viciously at the enemies, debuffing their evade slightly. 13 all enemy none 100% evade -25
Sandy Bush Hisses viciously at the enemies, debuffing their magic defence slightly. 14 all enemy none 100% magic defence -25
Cutie Worm Heals the neutral status effects of all allies, including: Wet, Chill, Dry, Heavy, Light, Enchanted and Invisible. 14 all ally none
Blood Bat Drains HP from a target with a simple bio attack, and gives it to the summoning player. 14 one enemy attack 60 50% bio
Cat Warrior Slashes a foe with a sequence of non-elemental attacks. 14 one enemy attack 100 none
Red Bush Screams at the enemies, debuffing their defence slightly. 15 all enemy none 100% defence -25
Muddy Bush Screams at the enemies, debuffing their magic attack slightly. 16 all enemy none 100% magic attack -25
Ruby Ore Assaults a foe with a fire attack, which debuffs their defence and may burn them. 16 one enemy attack 90 100% fire 60% burn +3 100% defence -50
Amethyst Ore Assaults a foe with a wind attack, which debuffs their magic defence and may stun them. 16 one enemy attack 90 100% wind 40% stun +1 100% magic defence -50
Green Bush Screams at the enemies, debuffing their attack power slightly. 17 all enemy none 100% attack -25
Anna Doll Attacks with a piercing bio arrow, which does more damage if the target has buffed defence or magic defence, or is defending. 17 one enemy attack 80 50% bio
Ashen Gloop Gives brave status to all allies, including those in backup, increasing their luck with critical hits. 18 all ally none brave +3
Sapphire Ore Splashes all foes with weak water magic, which makes them all wet, and sets up ice and thunder combos. 18 all enemy magic 20 100% water 100% wet +3
Peridot Ore Poisons all foes with weak bio magic, dealing some damage to them every turn. 18 all enemy magic 20 100% bio 100% poison +3
Rescue Dog Gives the lovable status to all allies, making enemies hesitant to attack them directly. 19 all ally none loved +2
Cat Ninja Replaces the current weather with cherry blossom for 3 turns. 19 all
Quartz Ore Casts a powerful healing spell, which heals all allies. 20 all ally 50 none
Blue Flybot Inverts the buffs of all allies, turning negatives into positives, and vice versa. 21 all ally
Snow Bat Gives chill status to all allies, including those in backup, protecting them from bio damage. 21 all ally chill +3
Red Flybot Inverts the buffs of a single foe or ally, turning negatives into positives, and vice versa. 22 one any
Metal Idol Gives heavy status to all allies, including those in backup, protecting them from wind damage. 22 all ally heavy +3
Gem Idol Gives light status to all allies, including those in backup, protecting them from earth damage. 23 all ally light +3
Skeleton Hand Gives good luck status to all allies, including those in backup, improving their chances in random events. 24 all ally good luck +5
Stone Idol Gives dry status to all allies, including those in backup, protecting them from thunder and ice damage. 24 all ally dry +3
Scaly Worm Gives wet status to all allies, including those in backup, protecting them from fire damage. 24 all ally wet +3
Tree Gloop Gives morale status to all allies, including those in backup, protecting them from 1-hit deaths. 24 all ally none morale +3
Tanuki Dog Leaps at a target with a fire attack, which burns them. 25 one enemy attack 145 100% fire 100% burn +3
Magma Hand Gives berserk status to all allies, making them attack uncontrollably with increased power. 25 all ally berserk +3
Icicle Creep Stings with an advanced ice attack, which may chill the target. 26 one enemy attack 140 100% ice 50% chill +2
Demon Mirror Gives invisible status to all allies, making them immune to physical damage for a turn, but also weak against magical attacks. 26 all ally invisible +1
Cat Bomber Throws a bomb at a foe, dealing magical damage and staggering them. 26 one enemy magic 120 100% bomb 100% stagger +1
Hermit Creep Cuts a single target with an advanced non-elemental attack. 27 one enemy attack 160 none
Yellow Flybot Inverts the buffs of all enemies, turning negatives into positives, and vice versa. 27 all enemy
Angel Mirror Gives enchanted status to all allies, making them immune to magical damage for a turn, but also weak against physical attacks. 27 all ally enchanted +1
Fire Sprite Replaces the current weather with hot ash for 3 turns. 28 all
Thorny Creep Stings with an advanced earth attack, which may stun the target. 28 one enemy attack 120 100% earth 50% stun +2
Zombie Hand Gives doom status to all enemies, causing them to die instantly after 3 turns. 28 all enemy 100% doom +3
Bone Bat Gives virus status to all allies, even if they have resistance to it. 28 all ally virus +3
Wolf Dog Leaps at a target with an ice attack, which freezes them. 29 one enemy attack 120 100% ice 100% freeze +2
Steam Fish Flies into the enemies at supersonic speeds, which may make them lighter. 29 all enemy attack 80 100% wind 25% light +1
Wind Sprite Replaces the current weather with stormy winds for 3 turns. 30 all
Gold Fish Blasts all enemies with a holy magic beam, which may make them dry. 30 all enemy attack 80 100% holy 25% dry +2
NoLegs Doll Meows hauntingly at the enemies, debuffing their evade and giving them bad luck. 31 all enemy none 100% bad luck +3 100% evade -50
Magma Chomper Replaces the current weather with strong sunlight for 3 turns. 32 all
Big Icecream Slime Chills all foes with weak ice magic, setting up water and ice combos. 32 all enemy magic 25 100% ice 100% chill +3
Dirt Boulder Hits all foes with physical earth damage, which makes them tired. 32 all enemy attack 70 100% earth 100% tired +5
Ancient Monolith Gives defend status to all allies, which offers massive protection for a turn. 33 all ally defend +1
Thunder Sprite Replaces the current weather with an electric field for 3 turns. 34 all
Mutant Chomper Replaces the current weather with acid rain for 3 turns. 34 all
Sandstone Boulder Leaps at a single target and deals massive physical earth damage if it hits. Low accuracy. 34 one enemy attack 330 100% earth
Zap Dog Leaps at all enemies with a deafening thunder attack, which may stagger them. 35 all enemy attack 85 100% thunder 20% stagger +1
Jet Fish Spams bullets at all enemies with a simple bomb attack. 35 all enemy attack 90 100% bomb
Big Chocolate Slime Pukes chocolate all over the foes, dealing magic earth damage and making them all heavy. 35 all enemy magic 55 100% earth 100% heavy +3
Matt Doll Strongly buffs the attack power of an ally, and gives them blessed status. 35 one ally none bless +1 attack +85
Natalie Doll Strongly buffs the magic attack of an ally, and gives them morale status. 35 one ally none morale +1 magic attack +85
Slime Bunny Gives regenerate status to all allies, including those in backup, healing them over several turns. 36 all ally regen +5
Rock Sprite Replaces the current weather with an earthquake for 3 turns. 36 all
Brown Bear Mauls a foe with non-elemental attacks. Does much more damage if the user is hurt, and if party members are dead. The max power is 1000. 36 one enemy attack 100 none
Drowned Fallen Gracefully dispels the debuffs of all active allies. 37 all ally dispel +1
Wooden Idol Gives blessed status to all allies, including those in backup, protecting them from all status effects. 37 all ally bless +3
Zircon Ore Casts a barrier spell, which buffs the magic defence of all allies, including those in backup. 37 all ally none magic defense +60
Topaz Ore Casts a protective spell, which buffs the defence of all allies, including those in backup. 37 all ally none defense +60
Ice Sprite Replaces the current weather with a blizzard for 3 turns. 38 all
Obsidian Boulder Hits all foes with a d20, dealing very random magical fire damage, and burning them. 39 all enemy magic 90 100% fire 100% burn +2
Big Mud Slime Uses mushroom bio attacks on all foes, which may stun them with spores. 40 all enemy attack 90 100% bio 30% stun +2
Coral Boulder Leaps at a target with a water attack, which staggers them. 41 one enemy attack 220 100% water 100% stagger +1
Purple Squid Debuffs the accuracy of all foes, and may also give them doom status. 42 all enemy none 30% doom +3 100% accuracy -50
Leaf Wraith Shoots a foe several times with bio attacks, which will poison them and debuff their magic defence. 43 one enemy attack 250 100% bio 100% poison +3 100% magic defence -50
Beheaded Fallen Jabs a foe with a dark attack, and gives brave status to all allies, including those in backup. 44 one enemy attack 210 50% dark brave +5
Master Wraith Uses dark magic on a single foe, which strongly syphons them. 45 one enemy magic 260 100% dark 300% syphon +5
Big Sand Slime Uses a powerful bio attack which hits a single foe and may stun them. 46 one enemy attack 310 100% bio 25% stun +2
Haunted Mirror Bites a foe with a powerful dark attack, which also curses them. 47 one enemy attack 280 100% dark 100% curse +3
Seaweed Chomper Replaces the current weather with heavy rain for 3 turns. 48 all
Steel Wraith Blasts a foe several times with bomb attacks, which may stagger them and debuff their defence. 49 one enemy attack 270 100% bomb 50% stagger +1 100% defence -50
Wise Mirror Gives blessed status to all allies, including those in backup, protecting them from all status effects. 50 all ally bless +5
Burned Fallen Dries all enemies with a fire attack, and replaces the current weather with a sandstorm for 3 turns. 51 all enemy attack 60 100% fire 100% dry +2
Leafy Chomper Replaces the current weather with breezy weather for 3 turns. 52 all
Mage Dog Hits all foes with evil holy magic, which curses them. 53 all enemy magic 120 100% holy 100% curse +2
Lost Fallen Slashes a foe with a wind attack, and gives morale status to all allies, including those in backup. 54 one enemy attack 250 50% wind morale +5
Green Creep Bounces into a target 3 times with powerful non-elemental attacks. Chooses a new target if the target dies. 55 one enemy attack 380 none
Big Lava Slime Uses a powerful fire attack which hits a single foe and burns them severely. 56 one enemy attack 350 100% fire 100% burn +5
Marble Boulder Hits all foes with wind magic, which strongly syphons them. 58 all enemy magic 40 100% wind 200% syphon +3
Red Creep Smashes into a target with a powerful wind attack, which also staggers the target. 60 one enemy attack 350 100% wind 100% stagger +1
Stone Gloop Gives invisible status to one foe, making them take double damage from magical attacks for one turn. 61 one enemy 100% invisible +1
Flame Wraith Attacks an enemy with hellish fire magic, which gives them berserk status. It's best if the target does not survive. 66 one enemy magic 500 100% fire 100% berserk +3
Blue Creep Explodes with a powerful bomb blast which also stuns the target. 68 one enemy magic 400 100% bomb 100% stun +1
Frost Wraith Attacks an enemy with a heart-piercing ice attack, which may kill them instantly. 69 one enemy attack 420 50% ice 30% death +1
Crystal Gloop Gives enchanted status to one foe, making them take double damage from physical attacks for one turn. 70 one enemy 100% enchanted +1
Pearl Golem Chills all enemies with powerful ice magic, and replaces the current weather with huge hail for 3 turns. 71 all enemy magic 110 100% ice 100% chill +5
Crucified Fallen Attacks an enemy with a slicing holy attack, which may kill them instantly. 75 one enemy attack 450 50% holy 30% death +1
Grolar Bear Pummels all foes with an avalanche of ice attacks, which may also freeze them. 76 all enemy attack 170 100% ice 20% freeze +2
Amethyst Golem Smashes all enemies repeatedly with powerful non-elemental attacks, which may also stagger them. 77 all enemy attack 210 none 20% stagger +1
Lance Doll Hits all foes with strong bomb magic, which may stagger them. 78 all enemy magic 190 100% bomb 25% stagger +1
Panda Bear Stabs all foes with a barrage of bio attacks, which may also poison them. 79 all enemy attack 200 100% bio 30% poison +3
Defender Mk III Nukes all enemies with a powerful thunder blast, which may also stagger them. 80 all enemy magic 200 100% thunder 30% stagger +1
Offender Mk III Blasts a single target with a powerful burst of water, which may also make the target wet. 83 one enemy attack 500 100% water 50% wet +2
Camel Mammoth Buffs the magic defence of all allies, including those in backup, and then hits all foes with an earth attack. 84 all enemy attack 160 100% earth 10% stagger +1 magic defense +50
Pink Squid Spits ink at a foe for massive magical dark damage, which also debuffs the target's accuracy and makes them invisible. 86 one enemy attack 400 100% dark 100% invisible +1 100% accuracy -80
Viking Monolith Gives haste status to all allies, basically giving them an extra turn each. 88 all ally haste +1
Topaz Golem Smashes a target repeatedly with powerful thunder attacks, which may also stun them. 91 one enemy attack 550 100% thunder 25% stun +2
Sky Dragon Debuffs the defence of all foes, and then attacks with a hurricane of feathers, dealing physical wind damage to all of them. 93 all enemy attack 100 100% wind 100% defence -60
Earth Dragon Debuffs the magic defence of all foes, and then spits the deadliest acid, dealing magical bio damage to all of them. 94 all enemy magic 95 100% bio 100% magic defence -60
Sea Dragon Debuffs the attack power of all foes, and then blasts them with massive magical water damage, which also makes them wet. 97 all enemy magic 200 100% water 100% wet +2 100% attack -60
Omega Dragon Debuffs the magic attack of all foes, and then nukes them with huge magical holy damage, which may also stun them. 98 all enemy magic 210 100% holy 25% stun +2 100% magic attack -60
Lime Squid Stabs all foes with powerful thunder attacks, and totally stuns them. 101 all enemy attack 170 50% thunder 100% stun +2
Wooly Mammoth Body slams one foe for massive non-elemental physical damage, with other foes taking 1/3 of the damage. May stun targets. 103 center enemy attack 530 none 50% stun +2
War Mammoth Buffs the defence of all allies, including those in backup, and then hits all foes with magical bomb blasts. May stagger targets. 109 all enemy attack 210 100% bomb 20% stagger +1 defense +50
Cosmic Monolith Nukes the battlefield with a tremendous dark magic blast, which hits all foes. 111 all enemy magic 300 100% dark

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