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The Wooly Mammoth, also known as Tundra Mammoth, is a recurring boss and summon in the Epic Battle Fantasy series, introduced in Epic Battle Fantasy 3. This noble creature is one of the last of its kind; when the party spares its life after defeating it in battle, it helps them on numerous occasions out of gratitude.

History[]

Epic Battle Fantasy 3[]

EBF3MammothOverworld

The Tundra Mammoth's overworld sprite

The Tundra Mammoth is referred to as "the last-ever wooly mammoth". It is one of the many creatures to have been hunted to near-extinction by the denizens of Glacier Valley.

The party hears many NPCs talking about the rarity and power of the Tundra Mammoth throughout Glacier Valley. They finally encounter the beast itself blocking the bridge leading towards their next destination, where they fought and defeated it. Although Matt and Lance wanted to kill and eat it, Natalie convinced them to spare the Mammoth's life. Out of gratitude for the heroes' mercy, the Mammoth became an ally of the party and guided them out of the mountains, only to pass out when they reached the desert covering Kitten Kingdom Ruins. Along with Giant Squid, it later joined the heroes in celebrating the defeat of Akron.

Epic Battle Fantasy 4[]

MammothEBF4

The Wooly Mammoth's EBF4 overworld sprite

The Tundra Mammoth returns, now named Wooly Mammoth. In the initial game release, it did not have any role in game's story and only appeared as an unlockable summon. However, based on Natalie's reaction upon summoning it for the first time, it is in fact the same mammoth that appeared in EBF3.

Following the Battle Mountain update, the Wooly Mammoth appears as an optional boss in Whitefall Town. It guards a chest containing its own summon, and is fought alongside a pair of Friend Dogs. In the Miniboss Marathon atop Battle Mountain itself, the Wooly Mammoth returns, this time paired up with two Sky Monoliths.

Epic Battle Fantasy 5[]

In EBF5, the Wooly Mammoth is no longer a boss, but is instead a high-tier foe nearly on par with Monoliths and Dragons. Additionally, it is now a member of a family of foes, the Mammoths. Being an ordinary foe, it has no significant role in the game's story.

Appearance-wise, its ears are a bit more spread out and it only has two tusks, but otherwise looks the same as it did in previous games. The Wooly Mammoth is generally encountered in the Frozen Valley, where it is one of the stronger foes to be found.

Appearance and Attributes[]

The Tundra Mammoth resembles an extinct type of real-world elephant, but with four tusks and shaggy brown fur. Its back is largely covered in snow, and an extra tuft of fur on its head gives it the appearance of hair. Oddly, it lacked ears and a tail in its EBF3 appearance, which was corrected when it returned in EBF4.

In battle, the Mammoth uses its great strength and bulk to perform powerful physical attacks, but it is also armed with a variety of Earth, Fire (only in EBF3) and Ice abilities. It is resistant against Ice, along with Wind and Water in some games, but weak to Fire, Dark (except EBF4) and Poison.

In EBF5, it gains two new quirks: a chance to revive with a fraction of maximum health when killed, which is easily stopped with the Tired or Weaken statuses the Mammoth is weak to, and a chance to make players Hungry (ignoring resistances and Evade) when killed, which can be avoided by capturing the mammoth instead of killing it. It also has the ability to debuff the players and buff other foes.

Statistics[]

Epic Battle Fantasy 3[]

EBF3 Foe Icon Tundra Mammoth
Tundra Mammoth Living Fossil EBF3
Attacks with earth, fire and ice. Summons a variety of backup.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP Gold
3200 6 4 6 4 4 4.3 600 100 600
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Water Element Wind Element Earth Element Poison Element Dark Element Holy Element Bomb
-60% - 200% 50% 50% - -50% -50% - -
Status
Resistance
Status Poison Status Syphon Status Dispel Status Doom Status Berserk Status Stun Status Death
20% 50% - - 100% 100% 100%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
- - - - - -
Item Drop Rate
Icon Curly Horn Solid Spike Fine Fur - - - -
Name Curly Horn Solid Spike Fine Fur - - - -
Chance 100% 80% 60% - - - -

Tundra Mammoth cannot be debuffed further than to -20% of a stat.

Epic Battle Fantasy 4[]

Icon bestiary ebf4 wooly mammoth Wooly Mammoth EBF4
The last of its species, because it tastes delicious. Uses earth and ice attacks.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
2600 6 4 10 4 4 4 250 22 22 100 10
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
-100% - 100% - -100% - - - - -
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
-50% 80% 100% - -50% - - - - - - 80%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
50% 50% 50% 50% 50% 50%
Item Drop Rate
Icon Fine Fur Solid Spike Solid Spike Ham Beef - -
Name Fine Fur Solid Spike Solid Spike Ham Beef - -
Chance 100% 100% 100% 50% 50% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
2.8% 1.2% per stack,
up to 10.8%
5% -6.(6)%
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
Icon bestiary ebf4 wooly mammoth Wooly Mammoth EBF4
The last of its species, because it tastes delicious. Uses earth and ice attacks.
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP
2600 6 4 10 4 4 4 250 22 22 100 10
Elemental
Resistance
Element Fire Element Thunder Element Ice Element Earth Element Poison Element Bomb Element Wind Element Water Element Holy Element Dark
-50% - 100% - -50% - - - - -
Status
Resistance
Status Burn Status Stun Status Freeze Status Tired Status Poison Status Dispel Status Stagger Status Syphon Status Wet Status Weaken Status Curse Status Death
-50% 100% 100% - -50% - 100% - - - - 100%
Debuff
Resistance
StatDown Attack StatDown Magic StatDown Defence StatDown Mdef StatDown Accuracy StatDown Evade
50% 50% 50% 50% 50% 50%
Item Drop Rate
Icon Fine Fur Solid Spike Solid Spike Ham Beef - -
Name Fine Fur Solid Spike Solid Spike Ham Beef - -
Chance 100% 100% 100% 50% 50% - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
Status Burn Burn Status Poison Poison Status Doom Doom
(if Death fails)
Status Regen Regen
2.1% 0.9% per stack,
up to 8.1%
Immune -6.(6)%
Final damage is randomized by ±5% (except for Doom) and rounded down.

Epic Battle Fantasy 5[]

EBF5 Foe Icon Wooly Mammoth
Wooly Mammoth EBF5
A mighty beast that's been hunted to near-extinction. It wants to live, and may not die when killed. (Unless tired or weak!)
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
1199 4 4 4 4 4 3.7 255 22 25 202 10 5
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
-50% - 100% - -80% - - 100% - -50%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 80% 100% -50% - - - - - -50% - 90%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 50% 50% 50% 50% - -
Item Drop Rate
Icon Fine Fur Fine Fur Fine Fur Bone Spike Chicken Leg
Name Fine Fur Fine Fur Fine Fur Bone Spike Chicken Leg
Chance 100% 100% 100% 100% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
1.05% per stack,
up to 9.45%
2.1% per stack,
up to 18.9%
1.08% per stack,
up to 9.72%
2.16% per stack,
up to 19.44%
5% -6.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Wooly Mammoth
Wooly Mammoth EBF5
A mighty beast that's been hunted to near-extinction. It wants to live, and may not die when killed. (Unless tired or weak!)
Statistics
Base
Statistics
Stat HP Stat Attack Stat Defence Stat Magic Stat Mdef Stat Accuracy Stat Evade Exp AP SP Gold Hit2HP Catch
1199 4 4 4 4 4 3.7 255 22 25 202 10 5
Elemental
Resistance
EBF5 Element Fire EBF5 Element Thunder EBF5 Element Ice EBF5 Element Earth EBF5 Element Bio EBF5 Element Bomb EBF5 Element Water EBF5 Element Wind EBF5 Element Holy EBF5 Element Dark
- - 100% 50% -30% - 50% 100% - -50%
Status
Resistance
EBF5 Status Burn+Scorch EBF5 Status Stun EBF5 Status Chill+Freeze EBF5 Status Poison+Virus EBF5 Status Syphon EBF5 Status Curse+Bad Luck EBF5 Status Stagger+Confuse EBF5 Status Wet+Dry EBF5 Status Heavy+Light EBF5 Status Weak+Tired EBF5 Status Dispel EBF5 Status Death
- 80% 100% -50% - - - - - -50% - 90%
Debuff
Resistance
EBF5 StatDown HP EBF5 StatDown Attack EBF5 StatDown Magic EBF5 StatDown Defence EBF5 StatDown Mdef EBF5 StatDown Accuracy EBF5 StatDown Evade
- 50% 50% 50% 50% 80% -
Item Drop Rate
Icon Fine Fur Fine Fur Fine Fur Bone Spike Chicken Leg
Name Fine Fur Fine Fur Fine Fur Bone Spike Chicken Leg
Chance 100% 100% 100% 100% 2%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn Burn EBF5 Status Scorch Scorch EBF5 Status Poison Poison EBF5 Status Virus Virus EBF5 Status Doom Doom
(if Death fails)
EBF5 Status Regenerate Regen
0.7% per stack,
up to 6.3%
1.4% per stack,
up to 12.6%
0.78% per stack,
up to 7.02%
1.56% per stack,
up to 14.04%
5% -6.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities[]

Epic Battle Fantasy 3[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Tusk Strike Single 58 Physical ---- -- -- -- 100% 20% 10%
Notes: On Epic difficulty, also summons level 22 Fire Bits into slots 1 and 5.
Body Slam Single 90 Physical ---- 80% 3x Status Stun 110% 10% 10%
Notes: On Epic difficulty, also summons a level 20 Viking Monolith into slot 4.
Ground Pound All 30 Physical 100% Element Earth 20% -- Status Dispel 120% 10% 10%
Notes: On Epic difficulty, attack's power is increased to 40, and status chance to 80%.
Is immediately followed by either Rockslide, Ice Spike or Eruption on a random player.
Rockslide Single 40/3 Physical 80% Element Earth -- -- -- 90% 20% 50%
Notes: May be used only in conjunction with Ground Pound.
Ice Spike Single 40 Physical 60% Element Ice 10% -- Status Death 95% 20% 10%
Notes: May be used only in conjunction with Ground Pound.
Eruption Single 48 Physical 50% Element Fire -- -- -- 100% 10% 10%
Notes: May be used only in conjunction with Ground Pound.
Stampede All 33/5 Physical 40% Element Earth 60% 10% StatDown Defence 100% 10% 10%
Snow All 22 Magical 100% Element Ice 20% -- Status Freeze 100% 10% 10%

Epic Battle Fantasy 4[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Tusk Strike Single 120 Physical ---- -- -- -- 100% 10% 10%
Body Slam Single 140 Physical ---- 100% 2x Status Stun 100% 10% 10%
Ground Pound All 30 Physical 50% Element Earth 20% -- Status Stagger 90% 10% 20%
Stalactite Single 100/3 Physical 50% Element Earth -- -- -- 90% 10% 10%
Icicles Single 80/2 Physical 50% Element Ice 10% -- Status Stagger 85% 30% 70%
Cute Pose All --/2 -- ---- 100% 50%
50%
StatDown Attack
StatDown Magic
150% -- --
Notes: The first hit only debuffs Attack, the second hit only debuffs Magic Attack.

Epic Battle Fantasy 5[]

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Tusk Strike Single 140 Physical ---- -- -- -- 100% 10% 10%
Body Slam Single 200 Physical ---- 33% 3x Status Syphon EBF1 100% 10% 10%
Notes: Status chance increased to 100% on Hard or Epic difficulties.
Ground Pound All 35 Physical 50% EBF5 Element Earth 10% 1x EBF5 Status Stagger 100% 10% 20%
Notes: Will cast Quake or Tundra immediately after using this attack on Hard or Epic difficulties (unless catch score >55 and all players are EBF5 Status Lovable Lovable or the Mammoth is EBF5 Status Syphon Syphoned).
Quake Single 60 Physical 100% EBF5 Element Earth -- -- -- 140% 10% 10%
Notes: Is only used immediately after Ground Pound on Hard or Epic difficulties. Ignores EBF5 Status Lovable Lovable.
Tundra Single 55 Physical 100% EBF5 Element Ice 20% 2x EBF5 Status Chill 100% 10% 10%
Notes: Is only used immediately after Ground Pound on Hard or Epic difficulties. Ignores EBF5 Status Lovable Lovable.
Trumpet (Debuff) All -- -- ---- 100%
100%
30%
30%
EBF5 StatDown Attack
EBF5 StatDown Magic
200%
200%
-- --
Notes: Gives self 2xEBF5 Status Lovable Lovable on Hard or Epic difficulties.
Trumpet (Buff) Allies -- -- ---- 100% 25% Stat Attack -- -- --
Notes: Buff strength increased to 30% on Hard or Epic difficulties.
Revive Self MaxHP/3
MaxHP/6
-- ---- -- -- -- -- -- 20%
Notes: Only used after death, removes pre-death de/buffs and statuses.
First death: 50% chance of reviving with 1/3 of MaxHP if not EBF5 Status Tired Tired or EBF5 Status Weak Weakened.
(100% chance on Hard or Epic difficulty)
Second death: 20% chance of reviving with 1/6 of MaxHP if not EBF5 Status Tired Tired or EBF5 Status Weak Weakened.
(50% chance on Hard or Epic difficulty)
Grants 3 SP to killer if Revive is successful.
Make Hungry All -- -- ---- 33% 2x EBF5 Status Hungry -- -- --
Notes: Status chance increased to 66% on Hard or Epic difficulties.
Can't be dodged with Evade and bypasses EBF5 Status Bless Bless.
Only used after final death.

Battle Logic[]

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Epic Battle Fantasy 3[]

  • Every 2 turns → Passively summons either Ice Bits or Fire Bits, both level 22, into slots 1 and 5.
  • Every 4 turns → Passively summons either of the following into slot 4: Viking Monolith, Ice Elemental, Holy Eye, Glacier Eater, Lava Eater, all level 22.
  • Berserked → Stampede;
  • Syphoned → Tusk Strike (1/4), Ground Pound (1/4), Body Slam (1/4), Stampede (1/4);
  • ≥48.5% HP → Ground Pound (1/4), Body Slam (1/4), Stampede (1/4), Snow (1/4);
  • <48.5% HP → Tusk Strike (1/5), Ground Pound (1/5), Body Slam (1/5), Stampede (1/5), Snow (1/5);
  • Death → Summons level 22 Fire Bits into slots 1 and 5.

Epic Battle Fantasy 4[]

  • Berserked or/and Syphoned → Tusk Strike (1/2), Body Slam (1/2);
  • Otherwise → Tusk Strike (3/15), Body Slam (3/15), Ground Pound (1/15), Stalactite (1/15), Icicles (1/15), Cute Pose (6/15).

Epic Battle Fantasy 5[]

Action

  • If catch score >55 and all players are Lovable → Ground Pound (1/2);
    • <49% HP → Trumpet (Debuff) (1/2);
    • Otherwise → Trumpet (Buff) (1/2);
  • If Syphoned or Berserked → Tusk Strike (1/3), Body Slam (1/3), Ground Pound (1/3);
  • Otherwise → Tusk Strike (1/4), Ground Pound (1/4);
    • <49% HP and a randomly selected player has at least a 10% Attack debuff → Body Slam (2/4);
    • ≥49% HP and a randomly selected foe has at least a 10% Attack buff → Body Slam (2/4);
    • Otherwise → Body Slam (2/8), Trumpet (Debuff) (1/8), Trumpet (Buff) (1/8).

*Ground Pound will immediately be followed by either Tundra or Tremor (same 1/2 chance for each) on Hard/Epic, unless catch score >55 and all players are Lovable, or the Mammoth is Syphoned.

Counter (only if Counter-Attacking Foes is enabled)

  • 33% → Tusk Strike (3/4), Body Slam (1/4).


Additionally, if any front line player has equipment that scares Beasts, the Wooly Mammoth will inflict 1x Berserk on themselves at the start of their turn (this does not take up their action).

Can Revive on the first and second deaths if not inflicted with Weaken or Tired; uses Make Hungry on final death.

Strategy[]

Epic Battle Fantasy 3[]

Resistance to Earth, Fire, Ice, and Freeze are advisable, as well as Fire-based weapons and skills.

Matt:

Natalie:

Lance:

Combined with Flameheart, Sol Spear, and Red Vulcan, Fire spells can do quite a lot of damage to the Tundra Mammoth, as well as his frequent summons. Make sure to inflict a good stack of Poison on the boss (via Nettle and Toxic) — with the Poison element weakness, it'll greatly help dealing with the Mammoth, possibly doing more damage in total than direct attacks. As usual, make sure to keep your defensive buffs high; Regen is especially useful, due to the variety of freezing attacks.

Additionally, it may be worth it to not kill weaker minions, as they would be quickly replaced with other, possibly stronger foes.

Epic Battle Fantasy 4[]

Although it is not as powerful as its EBF3 incarnation, the Mammoth is still a strong foe. Its main strategy is one of attrition; between its massive HP, Stun-inducing body slam, and ability to severely debuff the party's Attack and Magic Attack in one turn, wearing it down can be quite a chore.

Raising your resistances to Ice and Earth can prove beneficial, but they're far from necessary, since the Mammoth mainly relies on non-elemental attacks. Also consider raising your Stun resistance, as the Mammoth's body slam has a high chance of inflicting this ailment. As always, defensive buffs are essential to reduce the damage taken each turn, especially against the Mammoth's physical attacks.

Offensively, Fire and Poison and the corresponding status effects are highly effective against the Mammoth. Try to keep the beast under constant Burn and Poison statuses (alternatively, Poison and Weaken) - since they're unaffected by the offensive stats of the players, they can end up doing more damage to the miniboss than direct attacks, especially since the Mammoth will frequently use its debuff, keeping your Attack and Magic Attack at a minimum.

In Whitefall Town, the Mammoth is accompanied by a pair of Friend Dogs at the start of the battle. They should be targeted immediately, since their healing spells will only make the Mammoth even harder to wear down - luckily, the dogs share the Mammoth's Poison weakness, so you won't have to worry too much about switching gear around.

On Battle Mountain, a pair of Wooly Mammoths serves as the final wave of the Whitefall Foe Rush on the third screen of the area. They can be defeated in largely the same fashion as a single Mammoth, albeit with more emphasis on defence and keeping your HP up, since you've had to fight through five waves prior to this one and the damage can add up fast if both Mammoths target the same character. As usual, you should focus your Fire and Poison attacks on one Mammoth at a time for the most efficient results.

Summon[]

Epic Battle Fantasy 3[]

Tundra Mammoth is a random summon from Viking Fur (male armor) and Viking Dress (female armor). Both share the "Randomly summons Mammoths" caption, but the effects are different: Viking Fur's Mammoth simply falls onto the foes, while Viking Dress' one stomps the ground, causing an earthquake.

Statistics
Armor & Attack Target Power Type Element Status Effect Acc Crit RdF
Viking Fur's
Mammoth fall
All 80 Physical ---- 20% 2x Status Stun 100% 10% 10%
Viking Dress'
Mammoth's stomp
All 150 Physical 50% Element Earth -- -- -- 100% 10% 10%

(As EBF3 random summons scale off players' stats and both Matt and Lance have drastically more physical strength than Natalie, the stomp version will likely deal less damage than the fall version, despite having nearly twice as much power.)

It's worth noting that both armors won't ever summon anything until the Tundra Mammoth is defeated as a boss.

Epic Battle Fantasy 4[]

Stalactites EBF4

The stalactites falling on a Blue Clay.

Can be obtained from the chest guarded by Wooly Mammoth himself, soon after exiting Crystal Caverns. Upon activation, Wooly Mammoth stomps the ground, causing stalactites to fall onto the chosen foe.

Summon Wooly Mammoth
Wooly Mammoth SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Low accuracy. Hits 3 times. 50 Kept
Target Power Type Element Status Effect Acc Crit RdF
Single 350/3 Physical 50% Element Earth -- -- -- 90% 10% 10%
Note: Prior to the v2 update, this attack had 348/3 power.


The Mammoth can also be summoned randomly by Viking Fur (male armor), Fur Dress (female armor) and Premium-exclusive Fur Hat (female hat). Instead of stomping the ground, Wooly Mammoth itself will fall onto a foe.

Statistics
Name Target Power Type Element Status Effect Acc Crit RdF
Mammoth fall Single 160 Physical 25% Element Earth -- -- -- 150% 10% 10%

Epic Battle Fantasy 5[]

The foe can be captured to be used as a summon, or be randomly summoned by Fur Hat (female hat). It uses the slam attack seen in the equipment summon in EBF4.

EBF5 Foe Icon Wooly Mammoth
Wooly Mammoth SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Body slams one foe for massive non-elemental physical damage, with other foes taking 1/3 of the damage.
  • May stun targets.
103 Cured
Target Power Type Element Status Effect Acc Crit RdF
Centered 530 Physical ---- 50% 2x EBF5 Status Stun 150% 10% 10%

Trivia[]

  • Despite being referred to as the last mammoth, the EBF3 Tundra Mammoth can summon an entire stampede of mammoths to attack the players.
    • In EBF4, there's also a second Mammoth in Battle Mountain, which is recognized as being different than the one fought at Whitefall. (However, as the characters themselves say when nearing the Mammoth there, all Battle Mountain-related events are non-canon.)
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